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  1. #1
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    This is also probably relevant, from the Q&A thread ( http://forum.square-enix.com/ffxiv/t...=1#post3389641 ):

    Many of those attempting instanced raids in the early stages tend to use advanced materia melding on accessories, which lead to tanks being required to meld STR or VIT. Due to this there were times where the melded accessories were better than the accessories which dropped from clearing the instance. In order to resolve this issue, in Patch 3.2 we will be making adjustments that will change the damage calculations of tanks into a more appropriate state.
    It's a little vague (they'll probably elaborate later), but this seems to suggest we might be seeing adjustments to the damage formulas for tanks.
    (0)
    Last edited by Alahra; 10-25-2015 at 11:38 PM.

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alahra View Post
    This is also probably relevant, from the Q&A thread ( http://forum.square-enix.com/ffxiv/t...=1#post3389641 ):



    It's a little vague (they'll probably elaborate later), but this seems to suggest we might be seeing adjustments to the damage formulas for tanks.
    yup, is the end of vit vs str war i see in the 3.2 horizon?i hope soo im really happy if tanks come a normal class for once.

    for melding tomestome gear,pffff well give us a huge customize options, but im not crafter and farm gil is not mi favourite option in the game -.-
    (0)

  3. 10-26-2015 02:55 AM

  4. #4
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Wait wait. I know this is tank section but this will also be implemented to thee roles. R you saying that gear will only have primary stats and no secondary stats? So in order for us to have any det crit and SS we have to add Materia when 3.2 comes around?


    I'm hoping that's not the case. From my understanding that tombstone and raid gear will just have added slots but will still have primary and secondary stats, similar to that of crafted armors.
    (0)

  5. #5
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    Seems like with the addition of tombstone melding the game will focus less on materia and more on raid drops to make bis gear. At least that is how I interpreted it.
    (0)

  6. #6
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    yeah, but i dont know in your server but in mine ppl selling materias very high prices in the market, and spiritbond is not part of mi hobbyes, but well whitout sacrifice there is no reward i guess.
    (0)

  7. #7
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Please stop saying TOMBstone.
    It's TOMEstone, for %%%%'s sake......


    I find it pretty stupid that they are not adding new crafting accessories of ilv180 for patch 3.1
    Are they holding these back for patch 3.2 ?? Or is patch 3.2 getting lv 220+ craftable everything including accessories?!
    (2)

  8. #8
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by aerolol View Post
    I find it pretty stupid that they are not adding new crafting accessories of ilv180 for patch 3.1
    Are they holding these back for patch 3.2 ?? Or is patch 3.2 getting lv 220+ craftable everything including accessories?!
    More than likely they aren't adding them because they don't have the materia system changes ready yet and can't put them in for 3.1. Since the changes aren't coming til 3.2, if there were i180 accessories, tanks would be highly incentivized to get them and overmeld them for progression in 3.2, which is something they're trying to get away from.
    (1)

  9. #9
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Raid gear is meldable too by the slide's indication.

    I imagine Raid/Tomestone/HQ Crafted will already be at the meld caps for their primary stats (and 1 secondary), so mostly wouldn't be melding main stat materia anyway (1 of Acc/SkS/Crit/Det already capped also). Just hybrid accessories are getting limited. Fending accessories with just 1 STR meld, Slaying accessories with just 1 VIT meld.

    I'm hating the DET removed from auto-attacks even more right now. Especially for PLD. FAIK the stat-weights of secondaries are still pathetic compared to 2.x

    Maybe that's something they're looking at addressing. Meldable BiS options (other than hybrid accessories) has been something I've been hoping for for a while. But seems to be coming at a considerable cost
    (0)
    Last edited by Xenosan; 10-26-2015 at 02:25 AM.

  10. #10
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    I can't say I mind this all that much. The static I found is questioning my sanity for spending 5 mil on pentamelded accessories for my tank before the raid leader decided that I was gonna be the ranged support. Now I have a loss of 5 million with no real reason for my tank. :c Except for bad healers in DF I suppose.
    (0)

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