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  1. #1
    Player

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    Sep 2015
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    Limsa Lominsa
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    Gamer lables -- why

    After reading the forums since 1.0, and gaming for 27 years of my 30 years i have been alive something baffles me in ff14.

    What is with all this stupid petty gamer lables?

    Hardcare vs casual

    raider vs non-raider

    hardcore - midcore - casual

    having a life vs no life

    When did we gamers start seperating ourselves in these catagories? Why do people fight over this stuff when it's gamer made and not even a real concept.

    Why in ff14, more so then any mmo I have played, do people think "casual" means easy and "hardcore" means hard? Why in ff14 there is hate between raiders and non-raiders? why in ff14 there is hate between the "casual" and "hardcore", and what is this midcore?

    I've play ff11 for 10 years, WoW on and off for 2 years, and Aion for 6 mnths. And this community almost goes civil rights movent era with the labling of the playerbase.

    My opinion is, its stupid. We are all ff14 players, we are all gamers. Sure we all have different ideals, goals, outlooks but to pick fights is just dumb.

    I've always wondered when did this all start? And why does it keep going? Why pick fights over it?

    Why use this to make arguments over content?

    The only thing I ask is to keep it civil I'm not trolling or click baiting. I'm actually curious about this stuff as ff14 the first real time I've seen it in mmo so openly
    (18)
    Last edited by Azazua_azura; 10-25-2015 at 10:07 AM.

  2. #2
    Player
    Belhi's Avatar
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    Feb 2015
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    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Players have differing tastes and as such not all content appeals to all players. Those labels are attempts to define content by the groups of players that enjoy them.

    For example, a hardcore player might find casual content boring while a casual player might find Hardcore too stressful to be enjoyable. As such a hardcore player will value casual content less and vies versa.

    Since devs have a limit to the amount of content they can create, players naturally argue over which type of content the developers should focus on, usually favouring their own preferred type of content.

    Humans are hard wired to try and define and organise things they see into systems they can understand. There's a case on a American army base where a pigeon language was used to communicate between varying nationalities where children growing up of the base naturally developed a grammar system for the language subconsciously as they learned it.
    (18)

  3. #3
    Player
    Aramina's Avatar
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    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    All I can say is you must have played WoW a very very long time ago. What happens there is 10000000x worse than anything you could ever fear to see here.

    That said, as for why? Human nature I suppose... we are constantly categorizing ourself outside of games.. it's not a stretch to assume that it carries over.
    (7)

  4. #4
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    ok. what would be considered hardcore content, and casual content?

    And i fully understand players having different tastes. (said so in my post) And I fully understand the devs having limits in content. Just ff11 wasn't really like this too much. It was u did end game or didn't, no hate or fighting happen as far as I know. This started a bit in WoW from what I personally noticed, just seems more prevelent in ff14.

    For me I'm a gamer, nothing in any game has ever been too easy or too hard. I don't consider dieing alot as somethung hard, just something you learn from. I am not good at platformers, but i wouldn't call them hard.

    My first game was Zelda on the NES it was 1988 and i was 3 years old. It was my mom former room mates system and she let me play it.

    i guess I'd be a no-lifer, I pretty much play games every waking moment (i'm not fond of tv as it bores me, and my town is dead) I tend to beat games easily wuth in a 3 days to a week. One month tops if its a weird game with odd controls.

    And yes i played WoW @ wrath quit after a year thenb at CATA quit after a year. had 73 retarts each so i never made it past 46.

    When i was growing up, we gamers never used lables so it is weird these pop up now a days after like 40 years of gaming.


    i hit the daily limit.


    The weird thing is... ff11 existed before ff14. It too had mmo player from EQ, ultima, EQ2, ect. And those who playing cuz it was final fantasy.

    I don't see too many content lables outside of hardmode expert which is just game based "difficaulty" Difficaulty is subjective.

    I'm asking what is considered hardcore casual and midcore. As these lables didn't exist in ff11 and we had a wide range of content from open world to instence.

    What makes ff11 playerbase different then ff14s in the regard of lables.

    @ recaldy, what is with the post? It dosn't take part in any of the topic. I'm asking legitiment questions here. And simply stating my 2 cents on the subject.
    If you have any info or opinions please share. I'm not debating for or against anything nor argueing about this or complaining. Just seeking a better understanding of this stuff.
    (3)
    Last edited by Azazua_azura; 10-25-2015 at 01:46 PM.

  5. #5
    Player Lexia's Avatar
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    Lexia Lightress
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    Balmung
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    Ninja Lv 86
    I think it so much more visible now cause XIV has a large demographic player base. You have the MMO players and then you have the people playing just because it a Final Fantasy title.
    (2)

  6. #6
    Player
    KaedrianLiang's Avatar
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    Apr 2011
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    Character
    Kaedrian Kaeng
    World
    Tonberry
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    Marauder Lv 60
    Quote Originally Posted by Azazua_azura View Post
    hardcore - midcore - casual
    FFXIV is one of the few MMORPG's in the 21st century that offer defined tiers of content. Hardcore content is hardcore content, midcore content is midcore, casual is casual.


    While in WoW, you can do anything and everything, just logging in 2-3 days a week 2-3 hours each day. Everything is casual. Can't label or categorize when there's only one thing.
    (1)

  7. #7
    Player
    Slappah's Avatar
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    Slappah Lol
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    Jenova
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    Reaper Lv 90
    Quote Originally Posted by KaedrianLiang View Post
    FFXIV is one of the few MMORPG's in the 21st century that offer defined tiers of content. Hardcore content is hardcore content, midcore content is midcore, casual is casual.


    While in WoW, you can do anything and everything, just logging in 2-3 days a week 2-3 hours each day. Everything is casual. Can't label or categorize when there's only one thing.
    I can guaruntee you a casual wow player isn't clearing the current raid on mythic.
    (7)

  8. 10-25-2015 01:24 PM

  9. #9
    Player
    RyuRoots's Avatar
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    Jul 2014
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    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    It keeps going because some people who clear difficult things want to inflate their e-peen by pretending it makes them part of some Special Cool Kid Club when in reality it just means they beat a hard thing in a video game. So they label themselves "hardcore", and anyone below their mythic status is "a casual".
    (14)

  10. #10
    Player
    CosmicKirby's Avatar
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    Oct 2013
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    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RyuRoots View Post
    It keeps going because some people who clear difficult things want to inflate their e-peen by pretending it makes them part of some Special Cool Kid Club when in reality it just means they beat a hard thing in a video game. So they label themselves "hardcore", and anyone below their mythic status is "a casual".
    Wow, someone's projecting.

    I find the hardcore label fairly limited in how useful it actually is. At most it just means you take the game seriously when it comes to performance. There's nothing wrong with not taking it seriously when the game isn't demanding that much of you, but for hard/tedious to complete goals you have to actually dedicate a part of your efforts to succeeding. That's what makes you hardcore. Most players act hardcore about things in-game in various ways at some point or another.
    (0)

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