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  1. #1
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    There is no such thing as a "hard mode". All boss encounters begin with mechanics they dev team wants in the fight and through testing the filter out and fine tune the mechanics that make the cut. It's much easier to put everything at the start and remove it than to add something to make it harder. SCOB Savage is an example of this. While it is a harder version of the regular fight it is in reality the un-tuned version where mechanics are in their raw form and at times can be unfair like meteors during heavensfall or petrifaction timers.

    While we may never see a Void Ark (Savage), I still would like to see the option to dye said gear through an item rather than just getting the same armor but at a higher ilvl and dyable. You want people to actually do AS and I feel its ok to have i210 stuff locked behind raids/HNM rng
    (0)
    Last edited by Marxam; 10-25-2015 at 02:49 PM.