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  1. #1
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by CosmicKirby View Post
    That's a pretty vague statement that doesn't really describe how much harder or more difficult they're actually going to be. From experience with how they've described the difficult of content before it's released in the past, I don't think it's wise to assume the difficulty at all before one gets to actually try the content themselves.Plus, Notorious Monsters had low drop rates for gear. So much so that you had to beat them dozens or more times to get the items that you wanted. Are there weekly lock outs? Are there not? We don't know how difficult it is to get the 210 items from Exploration yet, it should be comparable to other means of obtaining that ilevel of gear. And as of right now, that means the incredibly difficult Alex Savage. I don't think a slightly harder 24 man raid would really compare to Alex Savage at the moment, and I don't know enough about Exploration to compare it yet.
    You still did not address the coats, twines, and dips to come from normal void ark. People will be swimming in 210 gear from faceroll content. There is no reason to not have a harder version that gives similar 210 rewards.
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  2. #2
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by zosia View Post
    You still did not address the coats, twines, and dips to come from normal void ark. People will be swimming in 210 gear from faceroll content. There is no reason to not have a harder version that gives similar 210 rewards.
    Have they said when they're going to add the gob-upgrades to Void ark? Is it going to be immediately? Wouldn't that immediately invalidate the void ark gear in the same dungeon and time it was introduced? Or are they going to add them further down the road in 3.1 similar to how they added Carbon-upgrades to tower climbs later in the patch?

    I don't think making 210 vastly easier to get immediately when 3.1 drops is a good idea.
    (0)