
Originally Posted by
Nalien
And this is where we'll have to agree to disagree, since I've certainly grown tired of trying to be civil with you.What you say is 2 < 3, I say is X < Y. Why? Because I know what 2.1 was like, I know Titan (Extreme), Garuda (Extreme), Ifrit (Extreme) and the Ultima Ballad were fairly lackluster on arrival (to the point where MLP had to be inserted into them, except poor Ultima that is), only offering minor boosts with accessories (which didn't even benefit from Desynthesis at the time). I know Good King Moggle Mog was a do once fight. I know what Treasure Maps were like. I know what Wolves' Den was like. Everyone bloody knows what Housing is like. While you would take each of these things, and quantify them to reach the number 8 (just based off what I just listed), I quantify them based on how they were, which is not a simple number to then go "3 dungeons are more than 2!" with.
No, I don't know what 3.1s content will actually be like, but at the same time I know creating an entire new zone is much more of an undertaking for the developers, than tweaking some boss encounters. I know that requires more work than making a tiny little dungeon (if you want to count the third dungeon from 2.1, which was just a recycled old dungeon, 2.1 and 3.1 both only add one new dungeon). I know that requires more work than placing some Maps/Treasure Chests around the existing maps. I know Lord of Verminion is going to require slightly less balancing than Wolves' Den, though that's because it is a simpler form of PvP and much less likely to fail as a result.
If Sky Exploration sucks, I'll be the first one to cry foul in disappointment, but I still know that creating a new area like that is much more work than giving Titan two adds to play with. Regardless of how it turns out, it required more effort to create than something like an Extreme Primal. You're comparing apples and oranges. You even out right say "2.2 had a new difficult raid, so I was content with that", so on some level you have to understand the difference between types of content. 2.2 added less Extreme encounters than 2.1, by your logic for 3.1, 2.2 should thus be graded below 2.1, yet because you enjoyed a different piece of content, you were content, despite 2.2 having less Extremes than 2.1. It's the exact same thing with Sky Exploration, except you're just being violently pessimistic...