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  1. #21
    Player
    SlyTribal's Avatar
    Join Date
    Mar 2014
    Posts
    118
    Character
    Sly Tribal
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Sakuraluna View Post
    Not necessarily to remove them completely though, but to be able to select the face shape we want and pair it with the stripe pattern we want, rather than each face having the markings attached and unchangable.
    They mentioned that has something to do with the amount of slots (for lack of remembering the correct term) that can be used for creating a character. The slots are like Size, Bust Size, Face types etc. and do not include what goes into them, like the multiple hairstyles that they can keep adding to. This is why not every race can adjust their muscle tone, ear shape etc. because the slots are taken by something else, like tail length. To make the horns of Au Ra and markings of Miqo'te seperate from faces, they would need to add another slot or remove something else, which they can't/won't do.

    Edit: The slots were referred to as Memory Allocation by Bayohne
    (0)
    Last edited by SlyTribal; 10-25-2015 at 04:19 AM.

  2. #22
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    As others have said, the Miqo'te markings are part of the race, plus their is one facial option without markings.

    Taking this away would 1) take away one of Miqo'te's unique race trait, and 2) would be very hard to implement due to the usual PS3 limitations, character data limitations etc.

    I'm all for more character customisation but you're not forced to have the markings. If they could remove them from face shape (like we'd like for the Au Ra horns) it would be nice, but highly unlikely.
    (0)

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