Not to mention Bismarck was implemented in a completely pointless way and only exists as a gate to Ravana, making it obsolete on arrival. It's Ramuh all over again.

OP is spot on. I know this is a modern theme park MMO but it looks like the devs completely lack any foresight and aren't trying very hard to keep anything relevant for more than 3 months (well unless next patch is late...). Not like they really can make alternate paths and content anyway as the itemization is more dull than ever in Heavensward. There's no attempt to create any variety and I don't think it's even possible with such a simplistic and safe character growth system.

I really hoped 3.0 would bring about some breadth and depth and it was a complete let down in that regard. It's like no lessons were taken from past mistakes. When you think about it, the boldest thing that had been done was probably implementing a raid token system. :|