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  1. #1
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I definitely agree - Alexander Savage is definitely intense, but it is not fun and interesting. It's basically just trying to beat the clock without messing up, which is very likely to happen in Savage. It's unforgiving content, which is why it is called Savage, but I think they need something different... More fun and interesting to do with a group of friends. As I said in a post above in reply to someone else, Coil 1 was really fun because you went in, it had a mini-boss, a decent amount of trash, and a boss that had fun mechanics that weren't completely unforgiving. It felt like a mini-raid dungeon and that was some of the most fun I've had in FFXIV raiding.
    (11)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  2. #2
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kailok View Post
    I definitely agree - Alexander Savage is definitely intense, but it is not fun and interesting. It's basically just trying to beat the clock without messing up, which is very likely to happen in Savage. It's unforgiving content, which is why it is called Savage, but I think they need something different... More fun and interesting to do with a group of friends. As I said in a post above in reply to someone else, Coil 1 was really fun because you went in, it had a mini-boss, a decent amount of trash, and a boss that had fun mechanics that weren't completely unforgiving. It felt like a mini-raid dungeon and that was some of the most fun I've had in FFXIV raiding.
    Similar to now, the vast majority of people did not beat coil in it's release patch because it (mainly just the last couple of floors) was too hard. People then just didn't end up bothering to do it. Then complain that there is story behind the series. This is first coil too.
    (0)