Quote Originally Posted by Lambdafish View Post
Incentive and reward are the key to keeping people engaged.
Actually that's how you train dogs. People are different in that they are able to learn something regardless of whether or not there's a tangible treat at the end of it. People also have the amazing ability to create their own incentive and create their own rewards.

And everything I said IS part of the game. That's the essence of an MMORPG. The game IS family and friends. The game IS finding fun in even the most mundane circumstances. If you think otherwise, you are sorely mistaken, and are setting yourself up for incredible disappointment down the road. I'm not saying it's not without its problems, but ignoring everything I said is ignoring what it means to play a social game.