That's an achievement fate though. Those aren't supposed to scale down below a certain difficulty, although the 2.0 ones could usually be handled by 8 people who knew their stuff.
I think in general, all of the 3.0 fates are affected by the larger hp pools that 3.0 mobs have, which makes finishing any of them more of a challenge in the time allotted.
compared to the achievement fates in Churning Mist its practically undooable.
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