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  1. #1
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Try the dravanian hinterlands.. They're a bit easier solo. But yeah, sometimes the scaling on part twos is brutal.
    (0)

  2. #2
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by raela View Post
    Try the dravanian hinterlands.. They're a bit easier solo. But yeah, sometimes the scaling on part twos is brutal.
    On my server during peak hours, there are usually fate parties (or at least you can create one people join) for churning mists and hinterlands. Thus, when I'm on my own at night, I'd rather try fates in a location that I haven't grinded for 10 hours already. Also, screw those enemies in hinterlands with the stacking vulnerability debuff, lol.

    Quote Originally Posted by Phireblast View Post
    How about dropping the dumb scaling system entirely? Fates dying quickly was only an issue for relic quest players, which isn't a thing right now.
    Nah, fate scaling is necessary for any time fate parties pop up. Whether you are in a group or not, if you don't hit the enemies enough, you don't get full credit. I remember south shroud back during 2.0, when it was impossible to get anything more than a silver rank. That being said, the only fates that should require a full group should be the ones with achievements and unique rewards. It makes no sense to spend months developing unique zones and fates, just to require players that want to fate grind to stick to the same zone that everyone else flocks to.

    Maybe I'm just weird, seeing as I chose South Thanalan and East Shroud for level 45-50 grind instead of the usual North Thanalan, but I like to play in a variety of zones.
    (0)
    Last edited by Gunspec; 10-24-2015 at 02:12 AM.