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  1. #11
    Player
    Exodus_Kenpachi's Avatar
    Join Date
    Sep 2015
    Posts
    128
    Character
    Exodus Kenpachi
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Syzygian View Post
    Snip lots of stuff I agree with... Surprisingly...
    I think one of the biggest issues that casual tanks face is that 1. Never anywhere in the game is a tank pushed towards Strength gear. 2. Getting Strength gear as a tank (perticularly Savage Strength gear) is almost impossible without a static.


    So they will be wearing the best gear that has dropped for them which will always be fending gear.

    The community needs to chill out on DF tanks that don\\'t raid. Shit... If I kicked every halfassed DF DPS I get saddled with I would never complete my ESO grind for the week.

    Honestly I believe that Fending gear SHOULD have strength on it. This would balance out melds, help out new tanks, and would fit well with tanks who like to feel tanky and tanks who like huge numbers flying across the parse.
    (1)

  2. #12
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Or we could have stances work like cleric's stance but with VIT and STR. Only issue I could see with this is WARs who switch out, get a massive drop in HP, and suddenly drop XD.
    (0)

  3. #13
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Lower all tank dps, give dmg on parry to compensate such that the additional dps from parry is typically better than STR.
    (1)

  4. #14
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by winsock View Post
    Lower all tank dps, give dmg on parry to compensate such that the additional dps from parry is typically better than STR.
    This would require a complete overhaul of how Parry works. As it stands you can't even reach a reasonable increase in parry rate with all of the current available parry gear.
    (0)

  5. #15
    Player
    Gorlioliolio's Avatar
    Join Date
    Aug 2013
    Posts
    135
    Character
    Shaggy Grant
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Didn't read any of the responses, but my opinion is that SE needs to go back to the fight design style of original coil for tanks.

    When we were clearing t5, we had average i80 gear, as a PLD I don't think I even broke 6k without food. Twintania death sentences could hit up to 5.5k without mitigation, so death sentence+auto attack with no CDs usually meant death. Death sentence also had a fairly quick cast time compared to something like hypercompressed plasma where I feel like I have a few seconds to pop all my stuff and if you were mid rage of halone good luck getting a CD off before the cast finished. On top of all this it was 30-35 seconds apart meaning you had to stagger CDs and still ended up having ones you had to rely on virus/eye/adlo/SS to mitigate because you didn't have enough CDs for the whole fight.

    Twintania also had a priority casting system, where if you pushed the percent slightly faster the entire cast sequence would be switched around, sure some things happened exactly alike every time, but if people pulled slightly more or less dps you could sit in conflag for every death sentence, or you could get it right when the whm has to heal up from fireballs.

    This constant excessive damage to the tank kept healers healing (you essentially had to spam the living crap out of the tank during healing debuff or he was gonna die) the tanks in tank stance, and the game being played like a trinity game.

    If SE wants tanks to feel like tanks and not dps in heavy armor they need to go back to this style of fight design. One thing I have never seen is twintanias enrage because that was never the fear.
    (5)

  6. 10-24-2015 07:33 AM
    Reason
    Meh!

  7. #16
    Player
    Yosho's Avatar
    Join Date
    Sep 2012
    Posts
    55
    Character
    Yosho Demonshout
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rhaja View Post
    Or we could have stances work like cleric's stance but with VIT and STR. Only issue I could see with this is WARs who switch out, get a massive drop in HP, and suddenly drop XD.
    I really like this idea, its a good start.
    (0)

  8. #17
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Again, cleric stance is swapping INT nd MND. These stats, if you try to analyze more, just swaps healing potency to damage dealing. If we want to translate it on tanks, it's much more logical that it swaps STR and DEX.... If only SE made DEX stacking tanks relevant.
    (0)

  9. #18
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Most people aren't watching what you're doing in casual content. People start to scrutinize your play when things go wrong. You might get suggestions about strength gear if you're losing aggro consistently, but I'd be very surprised if someone from DF insisted that you stance dance to do more dps.

    This "meta" isn't really a new or even a controversial issue in raiding. The reason it's being made into a big deal now is because you're seeing people clear content with non-PLD MTs, and the assumption is that it's entirely a dps vs. mitigation issue, rather than personal preference on the part of the tank.
    (0)

  10. #19
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Lyth View Post
    The reason it's being made into a big deal now is because you're seeing people clear content with non-PLD MTs, and the assumption is that it's entirely a dps vs. mitigation issue, rather than personal preference on the part of the tank.
    Which is funny because the groups that are bringing a PLD + other tank are shooting themselves in the foot on these DPS checks by making the PLD MT. There's not a composition of tanks in the game right now in which it is DPS efficient for the PLD to MT. Its OT damage is not too far behind the other tanks while its MT damage is lightyears below both.
    (0)

  11. #20
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Right now at level 60 there's nothing you want to wear Fending for except for maybe trash pulls if you're really not geared.

    Why? Well to begin with you simply don't get hit very hard or...very much at all in dungeon boss fights or EX Primals. They've designed these fights with long mechanics that don't do damage (like...running around wondering where the birdy's shadow went, running around to hit wind sprites, running in circles around the boss, running around and carrying totems) and no threatening damage on the tank even in minimal gear. Sometimes they've given them soft enrage on top of that (like the stacks on the first boss of Fractal) that mean you actually take more damage if you stack vitality. During these breaks Regen/Selene continue to heal you so there are these short bursts where your HP is going down, then it goes up rapidly for a fairly long period of time.

    Even raid content. If you want to wipe on A4 Savage and start again and missed the cleave, it takes forever to wipe because the autos are so weak they won't kill one DPS for a long time even with no heals.

    It's not the players' fault or any kind of nasty trickle-down from elitists, it's the devs' fault for designing content that doesn't require a tank.

    1-60 is a different matter. Several bosses hit pretty hard and your healer will be cursing you if you don't have a certain amount of HP.
    (1)
    Last edited by eagledorf; 10-26-2015 at 03:11 AM.
    http://bit.do/PLD_A4S

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