Quote Originally Posted by karateorangutang View Post
Instead of gating gear behind it just make finishing them all an achievement that unlocks a mount or a minion or something. Then you'll be catching people without affecting stat based gameplay.
This, please.
I'm all for teaching people on how to playing a class/job but don't punish or bind them for trying a new class. Reward them for taking the time to learn while also giving them a bigger incentive to do these lessons with a material-thing like a mount, minion, glamour, or whatever.