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  1. #21
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Ercapote View Post
    snip
    Indeed. The thing about that "mountain" though is that it still has to make people feel like they're getting somewhere. A3S for instance, while a huge challenge that'll keep people occupied for a long time, is just a wall against which to bash your head with your friends until it clicks and you clear it, and only a very small percentage of the playerbase will ever do so. Relics are good in this way because it's steady progress towards something nice, but the stuff required isn't difficult in itself. Maybe they should have savage relics, I dunno.

    I am really looking forward to airship exploration, since I recently joined a great FC with some of my former static mates. 3.1 seems like a good patch that actually adds something new. It just hasn't happened a lot in the previous patches, which is what I think that a lot of people are annoyed about. Exploration, relics and the Void Ark should keep us occupied for a fair bit, I just hope they keep bringing out long-term stuff for us to do.
    (1)
    Last edited by seekified; 10-22-2015 at 05:17 PM.

  2. #22
    Player
    Zazriel's Avatar
    Join Date
    Oct 2015
    Posts
    35
    Character
    Zazriel Immortalcrown
    World
    Lamia
    Main Class
    Gladiator Lv 60
    I am really looking forward to airship exploration, since I recently joined a great FC with some of my former static mates. 3.1 seems like a good patch that actually adds something new. It just hasn't happened a lot in the patch, which is what I think that a lot of people are annoyed about. Exploration, relics and the Void Ark should keep us occupied for a fair bit, I just hope they keep bringing out long-term stuff for us to do.[/QUOTE]

    Maybe they could bring in other legendary gear quest items like armor or accessories with progression improvement.
    (0)

  3. #23
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Ercapote View Post
    snip
    not really. That's the point.

    First off, you are expected by the community on its globality to throw as much dps as you can every time. I'e stopped counting the number of healers being bashed because they weren't dps'ing. Tanks are also expected to tank in dps stance every time but people won't bash them most of the time because it sucks to wait for a new tank. They'll just do passive aggressive things like complaining of the pace of straight up pulling in your place.

    Second off, raids aren't that much about "freedom to dps" but "you have to dps or you wipe" with alexander. The game forces you to dps. And that's why the trinity was broken.

    Also, it doesn't help that tanks have more damage utility than tanking utility, that crowd control is close to non-existent (or straight up non existent in raids), and that nothing really requires you to heal constantly unless people screw around and stand in AoEs.

    anyway, that's just a rant comming from a career tank who doesn't like to be forced to do a dps job. There are plenty of good points in the game and areas of progress which keep me interested.
    (4)

  4. #24
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Mclyde View Post
    Online RPG are far better for scenaries.
    Mmo should really focus on content such as pve/pvp/crafting, instead of trying to offer an only average story (actually less than average).
    Tasteless characters, childish conversations and events... Well FFXIV is a very bad place for experienced role players.
    what? are we playing the same game? you should kinda add a IMO instead of putting that as fact, because IMO FF14 has one of the best stories I've seen on any MMO thus far, not even tasteless, much less childish. I don't know what you consider "mature" but most of the dialogs and event are pretty much M rated, I don't know what's Childish about WAR, GENOCIDE, MASSACRE CONQUEST, OPPRESSION, ASSASSINATIONS and REBELLIONS. but hey maybe it needs some Blood effect and gore to be mature.
    (2)

  5. #25
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Kuwagami View Post
    anyway, that's just a rant comming from a career tank who doesn't like to be forced to do a dps job. There are plenty of good points in the game and areas of progress which keep me interested.
    I can understand that. I play WAR a fair bit on the side, and while I think the DPS stancedancing is fun, I think it's wrong for it to be a requirement to clear a raid. Alexander dropped the ball on a lot of things, and this is one of them. A raised level cap on a tank job should mean more mitigation stuff in your kit, not ways to turn yourself into a wannabe melee DPS. But hey, maybe level 70 will do something about that.
    (1)

  6. #26
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kuwagami View Post
    snip
    have you ever done COILS? if you have then you will know how the trinity was and how it's implemented, like I said currently the fault lies on the raid design not the classes, the raid is what gave the tank the freedom to DPS instead of tank and thus the freedom of healers to DPS instead of heal, but try to play like we are doing know in T13 I will love to see anyone tank bahamut without tank stance...or healers DPS full time. the problem isn't the trinity, is the current raid.
    (0)

  7. #27
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    There are tons of movies about
    WAR, GENOCIDE, MASSACRE CONQUEST, OPPRESSION, ASSASSINATIONS and REBELLIONS
    which are very childish, created for 11-15 years old spectators.

    This game scenary is childish AND pretty bad. (imo...)
    (1)

  8. #28
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by seekified View Post
    But hey, maybe level 70 will do something about that.
    yeah. I've said it on an other thread, but I'll drop tanking if I'm forced to dps more and more without anything to relate as a tank. Though all of the lv 50+ skills make sense (dps stance + skills to mimic tanking ones), I wish I had more stuff like raw intuition. Equilibrium is a nice tanking skill and well in line with the WAR's idea too, even though it's really stronk xD

    sometimes, I feel exatly like that

    Quote Originally Posted by Ercapote View Post
    have you ever done COILS? if you have then you will know how the trinity was and how it's implemented, like I said currently the fault lies on the raid design not the classes, the raid is what gave the tank the freedom to DPS instead of tank and thus the freedom of healers to DPS instead of heal, but try to play like we are doing know in T13 I will love to see anyone tank bahamut without tank stance...or healers DPS full time. the problem isn't the trinity, is the current raid.
    the game has changed a lot with the extension, with everything thrown at them to make them dps more. Also, I do remember coil, and I do remember I tanked everything but T12/13 without tanking stance (minus T2 in its prime as my group was going the anti-tank path).
    Though at that time it was a choice.

    In alexander, you don't have that choice. You don't have freedom. You are forced to act that way. If I was to play the devil's advocate, I'd say that it adds extra difficulty because you can't rely on continuous heals and tanking stance. But that would be ignoring it's just a bad designed, ridiculously high dps check forcing us to make things harder to even be able to complete them.

    Quote Originally Posted by Mclyde View Post
    There are tons of movies about
    WAR, GENOCIDE, MASSACRE CONQUEST, OPPRESSION, ASSASSINATIONS and REBELLIONS
    which are very childish, created for 11-15 years old spectators.

    This game scenary is childish AND pretty bad. (imo...)
    I'd like to know examples of such moies.

    and please don't say "animation movies". or at least pick good examples, because movies like Spirited away or Mononoke Hime are NOT created for young audience

    Quote Originally Posted by Mclyde View Post
    Unger games, Narnia, Dark Crystal, Pan's Labyrinth, Prince of persia, The Golden Compass, Thor (1&2), The last Airbender, Eragon, The last harry potter's chapter, Alice in wonderland (burton)
    I don't agree on any of these being childish at all, but that could just be me. Though for
    Narnia, The Golden Compass, The last Airbender, Eragon,
    you'd have to look at the original work, not the lame thing holywood produced.

    the others you set as examples are nowhere near the level of FFxiv when it comes to mature content. mostly because they don't deepen the world around the story as much as FFxiv does.
    (2)
    Last edited by Kuwagami; 10-22-2015 at 06:54 PM.

  9. #29
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60


    Unger games, Divergent, Narnia, Dark Crystal, Pan's Labyrinth, Prince of persia, The Golden Compass, Thor (1&2), The last Airbender, Eragon, The last harry potter's chapter, Alice in wonderland (burton), Twilight, Percy Jackson... blablabla

    (note that some of them are childish but good movies ! FFxiv is childish and very very bad... again)
    (0)

  10. #30
    Player
    iambanana's Avatar
    Join Date
    Sep 2015
    Posts
    94
    Character
    Iam Banana
    World
    Balmung
    Main Class
    Botanist Lv 80
    This my story : i play this game for the MMORPG side, and never finish a final fantasy game before playing this game, and my conclusion for this game before touching HW is, HORRIBLE, at my first month i just play around 1-3 hour per day, and just dragging myself to mindless grinding at NT while waiting for DF for my storyline to pop, it takes me almost all of my 1st free month just for finishing my ARR story. i almost thinking to just stop at ARR and play another MMORPG, but the general MMORPG market is just stale at the times (august this year), i already play BDO earlier this year, and BnS at 2012, so there is not much i can choose. so i decide to buy HW, and give it a chance

    Aaaaaaaaand all changes after that, HW story is just too good to pass, the world is VERY beautiful even with minimum detail, and the crafting system is very enjoyable, i find myself playing this game at all time and start cutting sleep time, and already finish all HW story 3 day after buying HW, until now i play at least 6hr per day, and doing crafting all day and playing market board game with my 8 retainer.
    (0)
    Last edited by iambanana; 10-22-2015 at 06:42 PM. Reason: 1K LIMIT

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