Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 41

Hybrid View

  1. #1
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70

    Square Enix has given up on real gameplay

    You can sit there and have your character powerleveled to almost 50.

    You can press one button 1000's of times to level your craft to 50.

    Has SE given up?

    Think of a single-player RPG whose combat and leveling experience was so enjoyable, you actually craved more! Think of how satisfying it was to gain a level and have access to more powerful abilities, spells, equipment. Think of what drove you to attain more for your character.

    This type of experience is completely lacking in FFXIV and instead of fixing it with superior gameplay, SE has simply thrown in the towel. They've decided to simply make leveling a stupid easy no thought required process which is only a means to an end. In doing so they have sucked the life out of the RPG experience, which is to grow your character and gain satisfaction from doing so - to take your character on a journey.

    There are no journeys in FFXIV, only destinations.
    (17)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I...disagree...
    (21)

  3. #3
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gramul View Post
    I...disagree...
    No i agree and your blind if you think anything else maybe your so easy to please that you don't care but this is a joke.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Zenaku View Post
    I have one opinion and anyone who holds a different opinion is a blind fool.
    I personally don't care about power leveling, because I never use it and thus I don't actively support it.

    If they take it out somehow, or or keep it in, the way I play the game won't change a bit. There's plenty of ways to play the game normally and they'll be adding even more content as the game updates, so saying "Square Enix has given up on real gameplay" is grade A tomfoolery!
    (1)

  5. #5
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    I'm not saying the gameplay is not there at the end but why can't it be there the entire way through? Its abhorrent that you can literally one button press your way through an entire craft. Why couldn't there be a more elegant enjoyable solution? Why is there no feeling of advancement? Why would people rather powerlevel than enjoy the journey to 50?
    (2)

  6. #6
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Quesse View Post
    I'm not saying the gameplay is not there at the end but why can't it be there the entire way through? Its abhorrent that you can literally one button press your way through an entire craft. Why couldn't there be a more elegant enjoyable solution? Why is there no feeling of advancement? Why would people rather powerlevel than enjoy the journey to 50?
    You can, but that doesn't necessarily mean you have to.

    I for one use leves and craft my own tools. Much more enjoyable than mashing A for a few hours.

    As for fighting classes, leves, quests, and parties in my own level range.

    Quote Originally Posted by EmeraldHill View Post
    There is no journey for us oldies. We've walked through the places tons of times now for it not to be 'magical' anymore. We've grinded the same leves and drained the world dry when there was nothing to do it in but grind.

    Now enter a phase where we're actually getting content and stuff to do, well, it takes from the experience a lot to not be a newbie exploring the vast lands and earning a chocobo, etc.
    This I can agree with. We simply need more content. More areas to see, more dungeons to crawl, more artifacts to find, and more quests to conquer. And those will constantly be added. Especially with the new Guild Company system.
    (6)
    Last edited by Gramul; 10-12-2011 at 02:32 AM.

  7. #7
    Player
    Rowe's Avatar
    Join Date
    Aug 2011
    Posts
    61
    Character
    Rai Leviathan
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Quesse View Post
    I'm not saying the gameplay is not there at the end but why can't it be there the entire way through? Its abhorrent that you can literally one button press your way through an entire craft. Why couldn't there be a more elegant enjoyable solution? Why is there no feeling of advancement? Why would people rather powerlevel than enjoy the journey to 50?
    Because I already got LNC and ARC to 50 before the patch and I don't want to dedicate another 2 months to getting the next class to 50.

    That was the promise of the physical levels, getting to 50 physical level would make ranking up other classes easier than starting from scratch. But SE removed physical level, now a new player level 0 in all classes would level at the same speed as a player who is rank 50 in 2-3 classes. Power leveling compensates for this problem by allowing an established player with friends who help him/her level faster.
    (1)

  8. #8
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Rowe View Post
    Because I already got LNC and ARC to 50 before the patch and I don't want to dedicate another 2 months to getting the next class to 50.

    That was the promise of the physical levels, getting to 50 physical level would make ranking up other classes easier than starting from scratch. But SE removed physical level, now a new player level 0 in all classes would level at the same speed as a player who is rank 50 in 2-3 classes. Power leveling compensates for this problem by allowing an established player with friends who help him/her level faster.
    You make a really good point. I sort of agree. For someone who is already at 50x2 the magic is pretty much gone. But it doesn't have to be that way. Each job could be a refreshingly fun and new experience that makes you relish the journey all over again. I guess that would be too much work >.>

    edit: ALSO, what about crafting though? You'd think that giving crafts equal status with DoW/M would result in similarly advanced leveling gameplay? Instead its just duh button press, duh, button press.
    (0)

  9. #9
    Player

    Join Date
    Oct 2011
    Posts
    112
    so you think that becuase you got a class or 2 at 50 you should get special treatment? not even close bub your opinion is elitest and should be kept to your selfe everyone should have to earn thier lvls at the same pace no speed lvlng becuase you got other classes at 50 powerleveling should be a permanent banning offens
    (1)

  10. #10
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Quesse View Post
    I'm not saying the gameplay is not there at the end but why can't it be there the entire way through? Its abhorrent that you can literally one button press your way through an entire craft. Why couldn't there be a more elegant enjoyable solution? Why is there no feeling of advancement? Why would people rather powerlevel than enjoy the journey to 50?
    What are people rushing to the end game for? what exactly is there for end game content right now? and easy mode and hard mode of the same dungeon? the one primal boss fight? i really dont see the huge fuss over all these posts gaining attention where they bash the game "its too hard, its not hard enough, people are power leveling" by the time they have this game up to snuff where they will be opening the ps3 version and finally charging people most of this player base will be level 50 in at least 1 class.

    i do sympathize with the power leveling complaint for the time being but they are fixing it and i seem to recall there was a bug where people could cast cure on themselves to rank up, they fixed this and then dinged the people they felt exploited this. i'm sure it will be the same for this claiming bug. stop getting your panties in a twist people and relax, it is obvious they are working on it.
    (0)

Page 1 of 5 1 2 3 ... LastLast