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  1. #1
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    In Chapter 46 of my crafting guide, I have listed how we can utilize Manipulation for making 40 durab or 35 durab items.
    http://forum.square-enix.com/ffxiv/t...Caimie-Tsukino



    The method was similar to how we did it for our Lucis Tools in patch 2.5. We old school crafters had foreseen how Manipulation would shine for 40 durab items way back in ARR (before May 2014). (http://ffxivrealm.com/threads/doh-cr...8/#post-157932) That was before I even published my first crafting guide. And indeed, Manip came into play when 3 star 40 durab items were release for Lucis acquisition.

    At the end of Chapter 46, I have also listed a few macros there. If you have sufficient stats, you can 1-button autocraft these items easily. (And those macros use ZERO HASTY TOUCHES. If you lack some stats, you may not reach 100% HQ rate, but even at 80%+ Isn't bad if you can do them with 1 or 2 buttons)

    Quote Originally Posted by warren-ragnarok View Post
    sorry to be the bearer of bad news, but hqing the components has never been an easy task unless you are higher level than it. all of the 40 durability ones suck

    there is one i found that kinda works, but its by no means an actual guarantee to get the HQ

    i open with all the usuals, CZ and IQ, then hit CS2 a couple times (bringing the recipe within 1-2 hits of CS2 completing the recipe) PbP can be substituted in as well. hit every ToT you possible can, the more you hit, the better the success rate of HQ

    use masters mend at 10/5 durability every time
    and use SH2 and HT. still priority the ToT and CZ when possible. also try to save at least 100cp for the final touch and finish

    im not sure if its the exact same as his method, mainly since i been tweaking my crafting rotations to match more with what i am used to for crafting, but the basic idea is from mithrie menethil
    https://www.youtube.com/watch?v=z3CXY_Gv7YM
    Well... that rotation in the video works, but it's rather unrefined... Master's Mend uses 92 CP. One could have used Manipulation instead, and it would save 4 CP. Notice how we actually need to use this recovery method for approximately 3 times. So it's basically 12 CP saved. Also, in the video, SH II was used for the final Byregot phase, which was unnecessary. One could have used SH instead, and it would have saved another 3 CP. So at least 15 CP could have been saved if the rotation was polished a bit more.

    Just keep in mind that we rarely want to reduce durability to 10 or 5 before using Manipulation, as your next touch will consume durability before Manip replenishes it. Thus, One should usually use Manip at 20 or 15 durability.
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    Last edited by Caimie_Tsukino; 10-24-2015 at 01:17 PM.