For starters, I think you were coming in with too many WoW preconceptions and a bit of a lack of viewing FF14 tabula rasa, as a blank slate and just taking it for what it was and how it plays and instead came in from end-game WoW and expected this game to feel and play like that right away.
First off, you said you found GLD boring and slow but got to only maybe level 20.
IMO, all classes in this game and all other MMOs feel slow and/or boring at low levels simply because they don't have anywhere near their full set of abilities and they are building you slowly up to it. At level 50+ there are way more abilities to manage, the content throws way more at you and overall things are way more engaging and feel more fast paced. It was the same way in WoW, things start slow and easy and build from there.
Also GLD is a tank in this game and roles in this game only really shine or feel in their element when in a group, especially for healers and tanks since their functions are so party-centric. So if you are playing as a low level tank yeah you may feel them to be boring but that is because you aren't even really doing what the role is meant to do. Did you start running dungeons like Sastasha? If not, you havent even touched truly playing GLD. Once you start playing in real group content as a tank, your outlook may change very quickly since now you are presented with a lot more to have to do as a tank, such as proper agro and group agro control, proper mob positioning, utilizing cooldowns correctly, etc. These are all things that you never really have to deal with while going solo or doing basic story quests.
As for CNJ/WHM, pretty much the same as above. Healers do and feel best in group content and they can feel boring and incomplete until 50+. Also, if you are playing with overgeared players, you will rarely be stressed to really have to do much as a healer in low level stuff since things will die super fast and the tanks should be shrugging off hits without too much trouble.
Now the story. Can't help you too much there as some will like or love it and others just won't care for it. I personally like it for the most part, while not to the level of a triple-A single player RPG, it is still quite good for an MMO and imo way better than what I remember of WoW's pretty much non-existant story. Fetch quests are a valid complaint though, but its not really any different in my experience than other MMO's and early leveling through story or quest hubs.
If you are used to more of the quest hub style of things or just don't care about story, then yeah it can feel tedious. It does get much better though at the end of the initial ARR story arc and past that. The story in Heavenward then takes it up another notch imo.
So my basic advice to you, look at and play this game with "fresh eyes" and not through the distorting lenses of "WoW goggles". While both are MMO's with very similar formats, there are a lot of differences in the basic cores of the games and how they play and function that need to be looked at and considered in their own context.


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