That might be really interesting. Make it more of an arena style where the party doesnt actually move from one battle to the next but, after they defeat a boss, theres a 15 sec rest (in battle mode) and the next boss spawns
That might be really interesting. Make it more of an arena style where the party doesnt actually move from one battle to the next but, after they defeat a boss, theres a 15 sec rest (in battle mode) and the next boss spawns
Yeah that's exactly what I was thinking too. Call it something like...Boss Gauntlet? Basically just chaining boss after boss with minimal rest time in between(and the rest time could be reduced as you go further). Eventually you'll die of course, but the goal is to kill as many as you can before dying, and then get rewarded the more bosses you kill. Something like that could be pretty cool.
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