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  1. #1
    Player
    Deminia's Avatar
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    May 2011
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    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by shal_zee View Post
    I think perhaps SE could do like battle leve, let us add in the difficulty of the leve by +3, +6 etc, that way we can have higher level leve. Also, if we do crafting leve, would it be possible to hand over the finished quest leve to the counter instead of running about to hand over the quest to the requested. I had to create an excel sheet to keep track of this. Or can just put all same range leve in 1 camp? Eg level 20's all in camp A and level 30's all in camp B. Thanks.
    It always seemed odd to me that we turn in crafts all the way to 50 at all different camp locations, regardless of our level. It would seem to make more sense if the leve turn ins camp locations matched the levels we have to craft the items at.
    (3)

  2. #2
    Player
    shal_zee's Avatar
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    Mar 2011
    Location
    U'ldah
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    104
    Character
    Shal Zee
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Yup, that's what I was thinking. SE should put all in one place.. I want to finish leves, not running here and there like a chore. ^^;
    (1)

  3. #3
    Player
    Bearforce's Avatar
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    Sep 2011
    Location
    somewhere in earth
    Posts
    218
    Character
    Justin Fever
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    this thread is actually gold, trully it address the issue at hand. i would also like a dev response to this
    (1)
    Last edited by Bearforce; 10-12-2011 at 03:27 PM. Reason: emphasis

  4. #4
    Player
    Deminia's Avatar
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    May 2011
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    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I actually don't mind having to travel around to deliver leves (although I do wish there was more fun to do than simply walk/ride here and turn in). I don't like having to zigzag back and forth for so many of them though. As a result, I have often not bothered to take leves that would drag me to a camp I had otherwise no other reason to visit (such as Camp Bluefog for example). I really don't want to head out in the middle of nowhere just to turn in 1 leve. If I also had battlecraft leves to do there, other quests, other interesting content to do as well - then yes, I would not mind the trip so much.

    I am hoping that as they redesign things more, they will also add more to do at all those additional camps that currently have almost no reason to exist.
    (0)

  5. #5
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Yeah, way off topic lol. Basically all that needs to be done is that Disciples of Hand and Land need to have their leve availability bumped up to at least on par with Disciples of War and Magic.

    For crafting I would even suggest further refining the system by having it only issue leves that are appropriate for the level of your craft. For example, if you're level 32 it should offer Level 30 and 35 leves but not 1-25. Once you hit 35 it should stop offering the 30 leves and offer 35 and 40 if you should be brave enough to try them. I can't think of a good reason for a crafter to do leves far under their level range.
    (0)

  6. #6
    Player
    Fayette's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    264
    Character
    Fayette Purrcy
    World
    Hyperion
    Main Class
    Weaver Lv 52
    Quote Originally Posted by Arcell View Post
    For crafting I would even suggest further refining the system by having it only issue leves that are appropriate for the level of your craft. For example, if you're level 32 it should offer Level 30 and 35 leves but not 1-25. Once you hit 35 it should stop offering the 30 leves and offer 35 and 40 if you should be brave enough to try them. I can't think of a good reason for a crafter to do leves far under their level range.
    I have to disagree with this idea. You say there is no reason for a Level 40+ to do any leves that are L35 and below but that just isn't true. As a L50 Weaver and Leatherworker and the changes in the crafting system and the changes in leve rewards, I am finding myself pulling all the leves just to get the harder to get materials.

    Even though I am a L50 Botanist, it doesn't mean I always have time to go spend an hour or so to harvest Flax before I start making the equipment I want to. So I just grab a couple of the lower level Weaver leves, do them and then go turn them in for Flax x12 per leve turn in. Same with Fleece x12 and Boar Skins/Peiste/Raptor x2 per leve turn in.

    I don't want the option of being able to grab those leves to quickly do for a few materials in a hurry taken away from the crafters. So with all that said, I have to disagree with that idea on being limited on what my leve selection will be just because I am now L45 and that means I shouldn't get to grab leves that are L1-30/35. What I use my leve allowances for should always be my choice, they just need to add more leve choices in the 30+ range and especially in the 40+ area where it gets very hard to level up at a decent pace.

    Battle classes have no shortage of leves in their different Levels in all the cities. SE just has to even the playing field now for DoH / DoL.
    (1)

  7. #7
    Player
    Sephrick's Avatar
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    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Just a quick bump to say I fully support the notion that there needs to be a better selection of leves for at least DoH.

    Nothing is worse than trying to level you class with a handful of rank 1 leves because of the absurd distribution.
    (2)

  8. #8
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Again, off-topic. Back to the real matter at hand, leve availability for crafters and gathrers sucks.

    I just picked up gathering again because I figured with the new leve system and Chocobos it would be much more bearable. However grabbing 2 leves for a single city, riding out to the camp, doing them and then Returning to the city isn't much better. I can keep doing this for an extended period of time sure but I spend a lot more time running around than I do actually finishing the leves.
    (0)

  9. #9
    Player
    AamesxDavid's Avatar
    Join Date
    Apr 2011
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    83
    Character
    Collan Rosvenir
    World
    Balmung
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Arcell View Post
    Again, off-topic. Back to the real matter at hand, leve availability for crafters and gathrers sucks.
    My entire post was about leve availability for crafters and gatherers... It's fine if you didn't read it, as it was really long and not directed at you.. but don't just assume that it was off-topic.


    Quote Originally Posted by Arcell View Post
    I just picked up gathering again because I figured with the new leve system and Chocobos it would be much more bearable. However grabbing 2 leves for a single city, riding out to the camp, doing them and then Returning to the city isn't much better. I can keep doing this for an extended period of time sure but I spend a lot more time running around than I do actually finishing the leves.
    I'm glad you brought this up, because everyone seemed to think (and maybe some still do) that airships and chocobos would make all the travel issues in the game disappear. But as you say, you're still spending more time running around handing in crafting leves than you are actually crafting for them. And there's no sugar coating it - that's just plain stupid.

    I like the idea of handing materials into the guild, but I don't want to make that restrict leves to the city with the proper guild. Maybe the NPC vendor for that guild in each city could take care of it.
    (0)

  10. #10
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Well it would be fine if I could pick up 4-8 gathering or crafting leves for my level range AT THE SAME TIME. Currently with gathering it's actually impossible for a single class to find 8 leves in their level range in all cities. If I could fill up my list with leves and go out and do them all at once it would be completely different but running back and forth between the city and the camp every 2 leves starts to get boring pretty quickly.
    (0)

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