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  1. #1
    Player
    Raxxon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    76
    Character
    Raxxon Aiel
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Niwashi View Post
    Will they? I must have missed that. (I've got a personal house, but my FC doesn't have a house, so I've missed out on all the FC specific stuff so far. I'd love to have a personal workshop.)
    I think this refers to people being able to explore the airship islands even if they don't have an FC with airships. You take an airship from Ishgard instead

    This is the only thing I can remember reading about airships for non-house owners
    (0)

  2. #2
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    847
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    @OP

    Not going to happen.

    This is 1 of 100 threads on the housing forum just like it.

    They said they will not do instanced housing.

    They will not rehaul the system.. they are just going to make improvements to the current one.
    (4)
    Last edited by Youkulm; 10-22-2015 at 11:22 PM.

  3. #3
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    We already have something approaching instanced housing with the personal chambers in FC housing, presumably they actually did budget the memory and storage requirements for every player having one of those. They just really need to make a version that isn't locked to being in an FC that owns an estate.
    (4)

  4. #4
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by kamikrazy View Post
    Its simple: Leave the plots how they are, and from the same area you access normal housing, add an option to enter an instanced housing area specifically for yourself. .
    The more you post on the housing issues, the more I believe you've never read a single one of the 100+ threads from the past two years that have asked for this very same thing.
    (1)

  5. #5
    Player
    EthanParcival's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    72
    Character
    Ythun Pfarsyvil
    World
    Mateus
    Main Class
    Gladiator Lv 80
    I've asked myself that same question for months... Why oh why do they insist on keeping the god damned wards which will always be insufficient.

    By now they should allow us to just buy a floating island (of the size we can afford and have Cid tow it to the housing ward of our choosing in a cute cutscene) and then we'd build our house there just like we do on the regular wards... And we'd get an "Island Number" as our address.

    As such our homes would be individually loaded and not have to be "always loaded in memory" on a ward server. They'd be loaded when someone teleports to them and unload when the last person leaves them (just like dungeons do). And they'd only reachable by teleport.

    If you want to make it a neighbourhood then allow said islands to be linked to 4 more other houses (north, south, east, west) by "allagan jumping pads" or teleports (linked to the island number of our friends). Both tenants would have to agree they want to be linked and could unlink at any time. That way you'd have a neighbourhood with your friends, and not complete strangers...

    I really don't care if the residential caretakers and other NPCs are stationed near the big aetherites in the large cities and that we don't have marketboards, we can go to a city for those.

    But nooo... they have to keep them frigging wards... *sigh*

    TL;DR They should let us buy islands from abalathia's spine and tow it to the housing areas an let us build there isolated (instanced separatedly) from the wards.
    (7)
    Last edited by EthanParcival; 10-24-2015 at 06:06 AM. Reason: 1K limit.

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by EthanParcival View Post
    I've asked myself that same question for months... Why oh why do they insist on keeping the god damned wards which will always be insufficient.
    Short answer: Because neighborhoods are purty.

    Long Answer: they did wards because the devs have a thing with aesthetics and Neighborhoods are by far more aesthetically pleasing then instanced hosuing, especially when the gardens are customizable.

    It's Fashion over Function, the same reason why the Devs put huge emphasis on 1.0 graphics to the detriment of everything else
    (0)

  7. #7
    Player
    EthanParcival's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    72
    Character
    Ythun Pfarsyvil
    World
    Mateus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    It's Fashion over Function, the same reason why the Devs put huge emphasis on 1.0 graphics to the detriment of everything else
    Well, at this point I'm sure there are lots of players that want a house and don't care to live in a ward. I know my FC would not mind if we got 0 neighbours or not, but they'd like to have their own house (as a home base), their own private chambers, and their own airships... So Devs would do good to allow such players to build their houses apart and let whomever likes them pretty ward neighbourhoods to sit and wait till a plot opens up and they can move there.

    Devs can have their fashion over function as much as they like, but at some point they should also provide an alternative for those gated functions.
    (1)

  8. #8
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Morningstar1337 View Post
    they did wards because the devs have a thing with aesthetics and Neighborhoods are by far more aesthetically pleasing then instanced hosuing, especially when the gardens are customizable.
    Well instanced housing with customizable gardens in a choice of beautiful settings can be quite aesthetically pleasing too, if it's designed to be.
    (2)

  9. #9
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Niwashi View Post
    Well instanced housing with customizable gardens in a choice of beautiful settings can be quite aesthetically pleasing too, if it's designed to be.
    Maybe but the point is more to show off and lets be honest, how many people would come to an instanced home anyway? The players already avoid going into other peoples houses as it is.
    (2)

  10. #10
    Player
    EthanParcival's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    72
    Character
    Ythun Pfarsyvil
    World
    Mateus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    Maybe but the point is more to show off and lets be honest, how many people would come to an instanced home anyway? The players already avoid going into other peoples houses as it is.
    Which is precisely my point...


    Players already avoid houses other than their own. The wards are empty instances where people just teleport in and out of their houses, coz there is no reason to traverse the ward other than to get to a caretaker or a MB... I've already owned a house on Hyperion, and tbt I only spoke to one of my neighbours while the other 6 houses around politely ignored eachother at the MB. When was the last time you walked across the ward to say "oooh, nice lawn!"...

    So as aesthetically pleasing as they are they're also wasted resources... People want their houses to share with their friends, not with strangers you were forced to move next to because that was the available plot. The only steady group of visitors you'll get in a house is the FC members that own the house...

    I rather have my own space in a secluded floating island than have to wait forever till someone quits the game, or gets evicted for not playing to snatch an overpriced plot to build a house that in the end only I and my close friends will care for.
    (8)

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