Quote Originally Posted by Shirobi View Post
Actually, its been my experience that DPS are often held to much higher standards than healers or tanks and are expected to carry the fight and get kicked at the drop of a hat over the smallest mistake. Meantime, the healers and tanks seem to get infinite "Ooops my bads."s or "Sorry, cat was on fire gotta go AFK midboss fight"s.
I'll bite on this one.

It's true to a degree. The public image of what makes a tank and a healer great is very skewed in the community. In a 4 man dungeon my one true goal is to hold aggro.... which is like getting credit on a test for putting your name on it. It's ridiculously easy to do and alot of people are held to a low standard here. What makes a tank great though is much more than that. Holding high DPS numbers, proper postioning, prepping for tankbusters, and DPS in unison are what a tank great and not just passable. The bar is very low for tanks because its less played role. I'd agree that the bar should be set a little higher on what makes a tank great.

DPS is very black and white. If you not doing X DPS in a given situation then your simply not doing your job. There's less grey area's so it's easier to evaluate. Even if the game itself makes it harder to judge.