Quote Originally Posted by Critical-Limit View Post
but both need criticism.
That's true, but the problem is that when it comes to Dps, criticism is not always enough.

When I Dps, I most often play as drg. I know their rotation pretty well. I went out of my way to learn it, and, when I come across other drg's who don't perform as well as I do, I am happy to give them advice. Now, setting aside the people who naturally take offense to you telling them (politely) that their Dps is crap and they're not doing their rotation correctly, there is a limit to how much advice I can give a Dps within a dungeon.

Even before expansion, Dragoon rotations have 27 moves, two DoTs, and two buffs applied on the GC. That doesn't even include the Off GC buffs. The proper rotation for keeping up all buffs and DoT's (even before BoTD was implemented) is actually quite complicated. Not only that, depending on your system of play (I play on Ps4) the hotbar set up plays a HUGE part in keeping your rotation going efficiently. I can correct them on that, but even if the entire group is okay with me hitting pause on the dungeon for a minute to explain what the Drg is doing wrong, I cannot teach ALL of that to someone in a dungeon environment. Some of it is only learned through practice and forming good habits.

The fact is that when it comes to Dps knowing how to maximize, or even just put out "good," dps, the onus of learning their job is really on them. They have to be willing to learn, ask the group how they're doing, and practice their rotations until they get it down. The way things are now, not many Dps do that. They use their job class as an excuse to simply hide under the team and slide by.