i rather have a way to kick or manage the LS even with off-line users i dont think 128 limit for members is bad. keep limitation is good thing it helps regulate... we still have companies still to be released. if companies are an upgraded version of LS where companies them self can rank up then i see why there is a need a limitless members for LS/companies. if anything i want to see LS/Companies form Alliances... maybe a limit of 5 LS/Companies per alliance.
there is many different types of LS/Companies other then all-purpose LS/Co. you have some that specialize in role-play, or some focus on crafting. we all know of end-game LS/Co. but you also have LS/Companies that have grown to large and split into lower ranking and end game content LS/Co but these still need a way to communicate with each other. you can say raise the limitation of 128 members but i personally dont think creating a large LS/Company to replace the lack of world chat is not good either. personally i perfer smaller scale group of people that i can bond with that share similar goals.