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  1. #1
    Player
    Elky's Avatar
    Join Date
    Jan 2015
    Posts
    126
    Character
    Elk Macha
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60

    Has there been any mentioning of job changes for 3.1?

    I've heard nothing but new content coming out. Has there been any news about changes,tweaks, or QOL changes to some of the jobs?
    (0)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elky View Post
    I've heard nothing but new content coming out. Has there been any news about changes,tweaks, or QOL changes to some of the jobs?
    The only thing I can recall is that they mentioned mudra lag and that they've acknowledged paladin's current situation with end game.
    (2)
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  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by RiceisNice View Post
    and that they've acknowledged paladin's current situation with end game.
    Except that has more to do with fight design rather than job balance. DRK is similarly weak against physical-only fights as PLD with magic, but with more DPS. Theyll probably give PLD a little more DPS, but likely wont change it too much. Physical fights PLD is still great, theyre just the worst choice for magic.
    (0)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by PArcher View Post
    Except that has more to do with fight design rather than job balance. DRK is similarly weak against physical-only fights as PLD with magic, but with more DPS. Theyll probably give PLD a little more DPS, but likely wont change it too much. Physical fights PLD is still great, theyre just the worst choice for magic.
    Which is still a mention of a possible change to the job, adjustment or whatever. Even with better physical mitigation, a lot of the cutting edge-progression encourages so much on raid dps (including tank and healers), that DRK will still inevitable end up being the better choice unless paladin has relatively the same main-tank dps, or sword oath outdamages darkside if no tank stance is considered.
    (0)
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  5. #5
    Player PArcher's Avatar
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    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by RiceisNice View Post
    Which is still a mention of a possible change to the job, adjustment or whatever.
    They havent said anything about it though lol. Pure speculation still.

    Quote Originally Posted by RiceisNice View Post
    sword oath outdamages darkside if no tank stance is considered.
    Thats actually the kind of problem I have with many main PLD (esp those who have been PLD since 2.0) Ive talked to. They want to be the #1 tank again, the other two be damned. Sword Oath should not outdamage Darkside (or Deliverance), unless PLD get a decent defense nerf (how about making Hallowed 7 seconds long for starters, and no more chain stuns?). That is the big thing about PLD, as said by the devs; physical damage mitigation. The big issue is that the fights do not cater to it (or use physical damage like A4).

    Yes, PLD need more DPS. But they do not, and should not, be the top. At least not without nerfing their strengths...which kinda ruins the whole point of being a PLD in the first place.
    They could use an AoE DPS GDC too, but what useful skill will you give up for it?
    (2)

  6. #6
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by PArcher View Post
    Thats actually the kind of problem I have with many main PLD (esp those who have been PLD since 2.0) Ive talked to. They want to be the #1 tank again, the other two be damned.
    This seems like a total ass-pull statement to me. If you read the tank forums and the stuff that's been put out on reddit, most Paladins just want the class to be a viable choice again. Right now, WAR is in a great spot -- too great, actually. With the current skill setup, every raid is guaranteed to have a WAR, while DRK and PLD have to duke it out for the other slot. It's completely imbalanced and pretty unfair to everyone except warriors. PLD/DRK isn't really a thing, and PLD/WAR is only marginally a thing.

    Quote Originally Posted by PArcher View Post
    At least not without nerfing their strengths...which kinda ruins the whole point of being a PLD in the first place.
    What strengths? Warrior and DRK mitigate just as well (better in a lot of cases), with the exception of 10 seconds every 7 minutes. That's not even getting to the fact that being the "defense tank" is pointless when the overall meta is "moar deeps."

    Seriously, when I see WARs whine that PLDs don't need help, it makes me think they're either completely clueless or are genuinely scared to lose their guaranteed raid slot. God forbid that all three tanks are actually a viable choice for any content. -.-
    (13)
    Last edited by Ashkendor; 10-19-2015 at 04:28 PM.

  7. #7
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by PArcher View Post
    Yes, PLD need more DPS. But they do not, and should not, be the top. At least not without nerfing their strengths...which kinda ruins the whole point of being a PLD in the first place.
    Very much in agreement with this statement. PLD DPS should not come close to WAR DPS, but should do more than they do currently without the clunky, annoying stance system they have. WAR is more difficult to play correctly and less forgiving of CD mismanagement, so there's that reason, and PLD should retain its identity and playstyle. SE should just stop with their DPS check fascination for fights. We have more than enough of those now. Make some fights where the tankbusters hit so hard and in sync with PLD's CDs that PLDs survive much more reliably than WARs, but DPS checks are so non-existant that it gives raids a reason to use Paladin's strengths, without making it necessary for every Paladin to push out big DPS. Actually make some fights that satisfy people who like more traditional tanking. Make it so that PLD's DPS disadvantage is worth taking for their mitigation advantages. Whether this means different fights or changes to PLD's defensive capabilities, either way it should happen.
    (3)
    Last edited by Adire; 10-19-2015 at 11:04 PM.

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by PArcher View Post
    They havent said anything about it though lol. Pure speculation still.
    http://forum.square-enix.com/ffxiv/t...-Stance-on-Pld
    (1)

  9. #9
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    All we know for sure is that Mundras are getting changed somehow. Beyond that, we dont know, and have to assume its minor, not all that gamebreaking changes (QoL and small balances) rather than anything major (like 2.1 and WAR) since they havent said anything.
    (0)

  10. #10
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    They haven't said anything specific. They've said that PLD skills will be adjusted in 3.1.

    And to be completely honest, it really sounds like you have no idea what you're talking about. For one, most intelligent PLDs will be glad to lose stun locking. It has very niche uses in raid content and forces PLD's stun to cost 150 TP and a GCD albeit with no CD. Compare that to WAR or DRK 0 TP OGCD stuns with a short CD and I'm sure most PLDs would much rather have that if flavor and diversity weren't a concern.

    So, what strengths are you even talking about? Apparently, the other tanks don't need to give up anything much for their strengths, but when people judge PLDs, they have to make sacrifices.

    I don't even main PLD anymore and I think they desperately need some help. It's sad how bad they are and it's only loosely connected to the nature of the content.
    (3)

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