And they are still changing mudra coding, which should get it even better. I really feel like trying Ninja now.Same here, living in germany paid off for once xD
I can cast 3-sign Ninjutsu between two skills and barely loose any time anymore, unlike before where i lost a whole gcd worth of time. And everything else is reacting instanly, MB, gathering, crafting, retainers, company chest, Vendors - its like... a 3 month early christmas!![]()
It's not only Ninja, even as BLM the delay where F4 and B4 are unlocked after changing into the element is so quick you do not loose a whole second worth of UI or AF anymore which you can spend casting now in the end. Have yet to see how it is on my AST but the card draw delay should be pretty awesome now too >;3
Welcome to FFXIV: ARR - No Lag Edition!
Seriously though, glad you guys got your stuff worked out - maybe I'll turn on the European languages in DF again?
Less lag doesnt make all those D and F players that were so bad before any better now - and i say this as a native german whos playing on Moogle (Inofficial Frenchie Server) with an English client who has studied Japanese xD
Im using all languages for DF anyways, because i honestly don't care who i get grouped with - haven't had a bad run due to language barriers since month :x
I want to believe that it makes them at least a little tiny bit better - it can't be worse at least.![]()
I have to say it really hasn't changed for me so far. Yeah, my ping has gone down from ~100ms to ~20ms, and I do notice things are responding faster and smoother.... But it doesn't really make things easier to play.
For example, I usually "start" casting my next spell within the last 0.5 seconds of my current casting. That hasn't changed after the server move, and even if it did it wouldn't make any difference. And sure, I can stay "longer" in AOE's without getting hit, but I have the mindset to always move away asap when possible, even if I have plenty of time. And more small things like that.
Then again, I don't play a DPS. I can imagine this making a huge difference for them with their tight and fast rotations.
Switching to and from Cleric Stance should be way smoother as well, that makes stance-dancing easier.I have to say it really hasn't changed for me so far. Yeah, my ping has gone down from ~100ms to ~20ms, and I do notice things are responding faster and smoother.... But it doesn't really make things easier to play.
For example, I usually "start" casting my next spell within the last 0.5 seconds of my current casting. That hasn't changed after the server move, and even if it did it wouldn't make any difference. And sure, I can stay "longer" in AOE's without getting hit, but I have the mindset to always move away asap when possible, even if I have plenty of time. And more small things like that.
Then again, I don't play a DPS. I can imagine this making a huge difference for them with their tight and fast rotations.![]()
Not really, to me it seems to be as smooth as before, mostly because I usually (de)activate Cleric Stance within the last .5 second of the current casting. And cast the spell you want to cast after CS right at the 0.0 mark of the current cast, and it'll cast right after it switches to/from CS.
I guess the time between each of these casts might be smaller, but I haven't noticed that so far. I may have to test that to see if there is any noticeable or helpful change in this.
The main thing for dpsing is the amount of abilities you can weave in between two GCD. Before you practically only could use one between now you easily can do two. For NIN the Mudra delay is nearly gone completely for me, can easily do two-sign ninjutsu without loosing time and three-sign ninjutsu with only loosing max half a sec. For BLM it has changed way more, maybe because its my main but, the Delay until you can use Fire / Blizzard IV after you changed into Astral Fire / Umbral Ice is now down to max 0.1 sec after finishing the Fire III / Blizzard III cast. Before it was ~1 sec and your AF/UI timer was already down to close 8 seconds until you could start casting Fire IV - now you can spend that second to actually cast already which should increase dps quite a bit ^o^
See, this is the kind of detail I've been missing. Thanks, that does make sense, and I can understand more how people are happy and affected by the server move.The main thing for dpsing is the amount of abilities you can weave in between two GCD. Before you practically only could use one between now you easily can do two. For NIN the Mudra delay is nearly gone completely for me, can easily do two-sign ninjutsu without loosing time and three-sign ninjutsu with only loosing max half a sec. For BLM it has changed way more, maybe because its my main but, the Delay until you can use Fire / Blizzard IV after you changed into Astral Fire / Umbral Ice is now down to max 0.1 sec after finishing the Fire III / Blizzard III cast. Before it was ~1 sec and your AF/UI timer was already down to close 8 seconds until you could start casting Fire IV - now you can spend that second to actually cast already which should increase dps quite a bit ^o^
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