Quote Originally Posted by seekified View Post
While this sort of thing would be fun and might help reduce ability bloat (leveling up gievs you skill upgrade points instead of simply another button to press), you'll very quickly run into the old problem of theorycrafters working out the ideal setup and then everyone who uses something else will get flamed.
This sort of thing will happen, but honestly, at least people could play how they wanted. I'll use summoner as an example, think of a tree of passive abilitys that just enhance your pets, give them more HP, more attack, more everything to make them awesome, but you lose out of spell augments if you follow this tree, but on the other side, you can nerf your pets, in favor of being more of a straight spellcaster, augmenting your spells and dots. People will find the best results, its what we do, everyone wants to be the best they can be, but at least people would be able to do various "builds" and play their class how they want.