Quote Originally Posted by WinterLuna View Post
- Have mobs drop time-worn maps. These would be completely unrelated to gathering maps. Different level maps would drop based on the level of the mob, with different rewards, and a separate cooldown, to gathering maps.
RIP map allowances exclusive to combat. One of the things that annoyed me in 2.0 was that I was not able to control whether or not I got a map from a fishing hole, but regadless of I wanted to or not would use up my alloance for a toadskin map because of ixali dailies.

Quote Originally Posted by WinterLuna View Post
- Expand the hunting log. This would also benefit players who are leveling alts.
The hunt logs would still only be a one time thing, you kill and forget. Which goes down to below...

Quote Originally Posted by WinterLuna View Post
- Give more rewards for 'The Hunt' marks. Right now, the only reason to kill your hunt marks is for seals. Adding extra gil or ventures as rewards could give incentive to complete hunt marks.
They give a sustainable amount of exp as well, one that shouldn't be ignored. This also acts as a "daily hunting log" for leveling, rather than the 0/10 we had in 2.0. It doesn't need more gil either; it'll just inflate the market proportionally and change nothing in the long run.

Quote Originally Posted by WinterLuna View Post
- More companion exp for killing specific mobs as well as the companion log.
Wouldn't mind a weekly companion log to give a bit more diversity to chicken leveling