Quote Originally Posted by PotatoTree View Post
Only the last 200 points really matter, the early game should always be about farming battle highs and killing off opponents so they can't maintain their kill streaks. If you do that, the RNG is significantly reduced, as when the big boy nodes pop at the late game, a battle high heavy GC can waltz into whatever node they want and cap it, and then sweep whichever GC is leading and prevent them from capping anything. If you're GC doesn't have the pushing power at late game, you'll find that RNG will always be against you, as only 1/3 of the time would you get favourable nodes that you'll probably lose in the next minute, and 2/3 of the time the nodes will be near the other GCs that you'll never be able to take.
That is kinda true and kinda false because it is heavily determined by the relative strength and skill of the two GCs fighting. What you are saying is often true if one of the clashing GCs can dominate the other, but if both GCs are roughly equal and ended up deadlocked then neither will be generating Highs and Fevers.