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  1. #1
    Player
    Aldora's Avatar
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    Mar 2011
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    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by Lilith_Merquise View Post
    And so let them have their terrible gear treadmill to their heart's content, but making it so that there is essentially only 1 EG event in the game.... In 11 you had Dynamis, Sky, Sea, and Salvage for years, til Abyssea came out even even then some of that gear was still worth getting for min/max.
    You are forgetting one thing though Lillith. All of those features you've mentioned there were released over the course of 10 years.
    • Sky was released through the first expansion pack from FFXI, namely the "Rise of the Zilart", at the end of 2003.
    • Dynamis followed about 3 months after that and wasn't well received at that time. It needed another month or two to expand on it and make major changes to the feature as a whole to make it enjoyable for the players.
    • Sea on the other hand was released with the 2nd expansion pack, namely the "Chains of Promathia" (which was released at the end of september 2004, roughly 4 to 5 months after the big Dynamis update). The introduction of Sea also brought along Limbus.
    • Salvage, Einherjar and Nyzul were released through FFXI's 3rd Expansion pack, namely the "Treasures of Aht Urhgan", which was released mid April 2006.
    • The Walk of Echoes was introduced through FFXI's 4th Expansion pack, namely the "Wings of the Goddess", which was released around the end of November 2007.
    • After the "Wings of the Goddess" expansion pack, SE took a different turn by releasing 3 "Battle Add-on" (they were not calling it an expansion pack) in the form of Abyssea, which were: "Visions" (released in June 2010), "Scars" (released in August 2010) and "Heroes" (released November 2010)
    • And then finally, FFXI's 5th Expansion pack (the "Seekers of Adoulin") was released in March 2013.

    The only reason that the content from the first 4 Expansion Packs remained relevant, was because of the fact that during the lifecycle of the "Rise of the Zilarts", the Level cap was increased from 50 to 75 and then stayed like that for a grand total of almost 7 years. 7 years... During that time, the only form of progression we had, was the horizontal progression, which requires a lot of grinding from the players which would make the 2.x relics seem like child's play. Or even camping NM's with insane spawning windows, which are being camped by a lot of people which would make the FFXIV hunts seem hilariously easy.

    FFXI players will feel nostalgic to those days and wish that FFXIV would be more like that, but let's be honest here... Do you still want to grind for months in order to get a relic? Would you still camp at NM spawning spots for hours, waiting for it to pop and hoping that you will be able to claim it before someone else does? Because, back then... If you didn't claim it, tough luck. You won't be getting the drop. Better luck next time.

    Times have chanced and if SE would even dare mention that they are implementing these kinds of features, the forums would literally be on fire and even more people would jump ship.

    Quote Originally Posted by Lilith_Merquise View Post
    Technically speaking the game has been failing for a very long time, AKA 1.0, and only began redeeming its self with 2.0 to standard MMO levels. Then 3.0 rolls around and putting in little substance content into the game basically leaves it where its at and is bleeding out. Also 1 month of waiting isn't bad, when the content you introduce is worth 1 or even more. This content is barely worth a few weeks making the month departure extremely noticeable. If you don't see that I recommend checking que times for content these days, they are pretty gross.
    Yes, we all know that people have stopped playing FFXIV due to a "lack of content". Not everyone is happy with every single job the game has to offer, doesn't want to craft or gather items, doesn't want to/can't do Alexander Savage, but that's ok. There is no shame in taking a break and waiting for the next patch to be released.

    SE is still working on releasing a patch every 3 to 4 months. However, they took a breather after releasing Heavensward, so 3.1 has been delayed. It will be released around the 10th of November, which is in less then a month from now.

    What we know so far about 3.1, is that it's going to introduce 2 new dungeons, a new 24-man Raid, the Airship Exploration (of which its description sounds an awful lot like Sky to me) and add more Main Story Quests. Hard-core raiders who are only interested in running Alexander Savage, will have to wait till 3.2 (which should be released 3 to 4 months after that). But, it doesn't stop there...

    We all know that FFXIV didn't deliver what the original team promised their players with 1.0. With 2.x they completely turned it around and build a solid foundation on which they can continue building. They are going to expand on that foundation with the 3.x patch series. The first step they've made was making the zones bigger, introduce flying, the Company Workshop and the introduction of a "Normal"-mode for the 8-man raid. They are working on introducting more types of content for us to play with. The next one on the list is the "Airship Exploration" (which i've mentioned earlier), introduce the "Lord of Verminion" add-on for the Golder Saucer, but also introduce a "Beginner's Hall" (somewhere along the line).

    We will get more things to sink our teeth into. "Rome wasn't build in a day". The only question remains: Will you be willing to wait for it?
    (22)

  2. #2
    Player
    Lilith_Merquise's Avatar
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    Aug 2015
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    Character
    Scuro Merquise
    World
    Sargatanas
    Main Class
    Machinist Lv 70
    @Aldora, yes that is the span of 10 years worth of content, agreed. But lets see here, in the time that 3.0 has been out til now is the same time duration it took for Aht Urghan to release Nyzul, Salvage, Assaults, and ZNMs to be already out. Einherjar didn't come til a while later, but just that content alone formed the bulk of FFXI EG content that lasted at least 3 years! What content has FFXIV introduced that lasted a year?.. As for camping NM's, NOBODY is asking for that, what an 11 player IS ASKING FOR is the content that is tried and true.

    And your right, times did change, which is exactly why SE essentially phased out NM's of that nature realizing it was a poor model for player retention, and went on to form Voidwalkers, ZNMs, and Pop NMs in Abyssea. Where as this game has essentially none of those and hands out participation awards for mediocre content that makes the hardcore content rewards irrelevant for the extra effort.
    (4)
    Last edited by Lilith_Merquise; 10-18-2015 at 09:46 AM.

  3. #3
    Player
    Kaisha's Avatar
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    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aldora View Post
    You are forgetting one thing though Lillith. All of those features you've mentioned there were released over the course of 10 years.
    We could just skip over to XI's last expansion "Seekers of Adoulin" which introduced Delve, Vagary, Reign, Incursion, Hard-mode fights, and two variants of Skirmish, alongside casual content like Rearing and Unity. All of which have been expanded upon since release to maintain their relevancy.

    Took them a year and a bit to divvy most of that out, but that's still more battle content variety than ARR+Heavensward has seen thus far, and it's not on weekly lock-outs to boot.
    (5)

  4. #4
    Player
    Belhi's Avatar
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    Feb 2015
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    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    While I can sympathise that quite a lot of people are unhappy with what is currently an unusual content break, I don't think the core issue is that there is a lack of more challenging content. Most casual players have been running out of things to do. Most of my FC is on a break at this point, playing other games. I suspect that this isn't an ideal situation for SE either so I'm incline to wait and see if this is a reoccurring issue or a one off first.

    Also please get to terms with the fact this game isn't FF11. It wasn't to start with and its not going to become FF11. Please come to accept this fact and get over it cause these threads start to sound like 'FF14 should be FF11 version 2 cause FF11 was so much better' which doesn't deal with actual issues with content and playability.
    (3)

  5. #5
    Player
    Lilith_Merquise's Avatar
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    Aug 2015
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    Scuro Merquise
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    Sargatanas
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    Machinist Lv 70
    ^^ When they added elements from 11 the game improved hence 2.0. So what grounds do you have to say that it wouldn't fix the current content and playability? When there is evidence proving the contradiction to that statement. And honestly I would much rather this game be a higher graphics 11 then what it is now. Game is cool and all, but I'm leveling jobs simply for the fact that I have nothing to do. I can't think of a time in which I stopped logging into 11 because I had "nothing to do."
    (4)

  6. #6
    Player
    Kerii's Avatar
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    Aug 2013
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    362
    Character
    Rune Venil
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    This is starting to sound like a you problem. Maybe this just isn't the game for you anymore.
    (7)

  7. #7
    Player
    Lilith_Merquise's Avatar
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    Aug 2015
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    Character
    Scuro Merquise
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    Sargatanas
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    Machinist Lv 70
    Quote Originally Posted by Kerii View Post
    This is starting to sound like a you problem. Maybe this just isn't the game for you anymore.
    Please make more poor excuses for this game when people are unsubbing and community participation is at an all time low since 3.0. I would love to see how much more a player can do on its knees for this game.
    (7)

  8. #8
    Player
    zosia's Avatar
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    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Lilith_Merquise View Post
    Please make more poor excuses for this game when people are unsubbing and community participation is at an all time low since 3.0. I would love to see how much more a player can do on its knees for this game.
    I am telling you, it does not matter how you articulate your points or how valid or invalid your criticism is.

    These forums are full of apologist. This game is miles wide and in inch deep. Just come back in a year or two when the game is falling apart and f2p and bump this thread. Happened with LoTR, it will happen to this game.
    (6)

  9. #9
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,256
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by zosia View Post
    I am telling you, it does not matter how you articulate your points or how valid or invalid your criticism is.

    These forums are full of apologist. This game is miles wide and in inch deep. Just come back in a year or two when the game is falling apart and f2p and bump this thread. Happened with LoTR, it will happen to this game.
    Really? Come on, that sort of doomsaying has been around since before launch - that the game was going 'to fail'/will fall apart/go f2P/blahblahblah. Nearly three years later, the game is still around, still sub based, it's first expansion has been launched, it's eclipsed the 5 million subscribed players mark, and still it's 'destined to fail'. The doomsayers and Chicken Littles of this forum have been around since the beginning, but really it's just hot air.

    No matter what SE does, it will never be good enough for these people.
    (15)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  10. #10
    Player
    kazeandi's Avatar
    Join Date
    Aug 2015
    Posts
    133
    Character
    Malice Do'urden
    World
    Tonberry
    Main Class
    Summoner Lv 60
    So many delicious tears in this thread.. mmmh.
    (12)

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