Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 45
  1. #21
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    You mean like castlevania-

    Night monsters


    Day monsters
    (1)

  2. #22
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    DQ VII (day/night mobs) and FFXII (weather specific mobs, though only the Entites IIRC) have this, so I can see this happening, butwhat abput the time winder, a night in Eorzea is relatively far shorter than one on Earth (or even one in DQ VIII)
    (0)

  3. #23
    Player
    Tarta's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Tarta Le'marzipan
    World
    Goblin
    Main Class
    Gladiator Lv 46
    Quote Originally Posted by Azper View Post
    It reminds me of Kithicor Forest from Everquest, where it was nice and relatively safe during the day, but much harder and stronger undead would come out at night. If you were of a lower level, you'd have to sit and wait for daybreak in order to cross or risk your life traveling it at night. Ahh memories.
    Super true /nostalgia
    (0)
    wow Tarta
    so man
    such big
    wow
    much scarry

  4. #24
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Yeah I think that every old MMO had some kind of these mobs and they were fine (atleast in my opinion) unless you had to do 10 quests that made you wait untill night for them.
    So I wouldn't mind something like that added if it was done nice and the mobs would fit in the location and game lore.
    (1)

  5. #25
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zeonx View Post
    You mean like castlevania-
    I was totally going to post that picture lol

    I like this idea a lot, as long as it's done in a way that doesn't make certain quests, etc. a pain to complete.
    (1)

  6. #26
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Dark Age of Camelot did that, it was a great system, doing the night time sudden mobs would appear at some locations and were stronger then normal yellow mobs. WoW did that too alittle in dusk wood doing vanilla of the opening of the game but some how they removed it due to players dying or something.
    (4)
    When you see someones glamour with non matching boots

  7. #27
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Delta041 View Post
    I'd be nice, just don't make us have to kill day/night specific mobs for Hunt/Quest/etc.
    This.

    I already hate the idea of timed nodes.
    (1)

  8. #28
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,484
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I think it would be a waste to implement such a feature and not have a single quest or two involving getting a timed mob.
    (5)

    http://king.canadane.com

  9. #29
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Canadane View Post
    Sound, Sight, and True aggro still exist within XIV. But most people when starting fail to realize this as everything is as equally dangerous (as in, 'not very') or quickly outlevel them where they won't aggro you at all ever again.
    Can you even name one example of magic aggro? Can you name one example of blood aggro? How about sound aggro? Sneak behind 100% of mobs and they won't see you. As for true aggro, nope. You can use stealth on rogue/ninja and DoL to avoid 100% of enemies.

    So, yeah... they don't really have a presence here.
    (2)

  10. #30
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,240
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    hogs always notice you, drakes are blind and you can move around them as long as you dont run (same with some others), cobolds have sight aggro etc.
    (2)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast