ONLY from Ephemeral Modes? Not any Collectibles? That's... sort of stupid. >_>;
There's no point in keeping these Collectibles than as I can't turn them in.
ONLY from Ephemeral Modes? Not any Collectibles? That's... sort of stupid. >_>;
There's no point in keeping these Collectibles than as I can't turn them in.
Yea, Aetherial Reduction was designed only for Ephemeral items.
I don't think it's stupid that Aetherial only works on Ephemeral, but I think it's really stupid that they created things like Pyrite, Limonite, Kidney Ore etc, which are COMPLETELY useless in any kind of crafting. So if you get enough collectability, you can turn them in for Blue Scrips, but if you don't, then they're totally useless even if you turn them into NQ with that lower quality function.
I thought the collectable system was created so that they can create less useless items. Yet, they created a bunch of these useless items, which is mind-boggling.
A good number of those items don't award blue scrips at all. Other than offering an opportunity to practice gathering collectibles, their sole purpose is to award XP and fast-track the journey to level 60.I don't think it's stupid that Aetherial only works on Ephemeral, but I think it's really stupid that they created things like Pyrite, Limonite, Kidney Ore etc, which are COMPLETELY useless in any kind of crafting. So if you get enough collectability, you can turn them in for Blue Scrips, but if you don't, then they're totally useless even if you turn them into NQ with that lower quality function.
I thought the collectable system was created so that they can create less useless items. Yet, they created a bunch of these useless items, which is mind-boggling.
Basically.
That's a 4-node harvest I was able to set up on miner going from 59 -> 60 earlier. Over a million exp every 12 in-game hours. Is most of that stuff useful outside of leveling? Not really.
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