Results -9 to 0 of 12

Threaded View

  1. #1
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100

    HP UI change suggestion that I am not totally serious about... but equality

    While discussing healer's responsibility and what is the job of the role in other threads I got to question who is responsible for hit points of members of the group.

    Here is my not so serious suggestion: Different colour schemes for avoidable and unavoidable dmg.

    Basically when the player gets hit by avoidable attack the health missing should use different colour, while even if you heal them, their HP bar should still show how much avoidable damage they took. Maybe even supported with number indicator of how many HP bars the player depleted while receiving avoidable damage.

    Your thoughts?
    (0)
    Last edited by Archaell; 10-17-2015 at 03:59 PM.