Quote Originally Posted by Malevicton View Post
In the case of Straighter Shot and Firestarter you don't wanna interrupt your ability to get them off. Even well timed it's a dps loss.

How is it a stutterstep if it breaks your cast? Stutterstepping is about not breaking your casts. If you stop casting that doesn't "clip" that would just straight up cancel your cast.
Stutterstepping is about moving before your finished going through the full cast / animation sequences as soon as your ability has been registered as cast by the server. In FFXIV, much like pre 2.3 WoW, there is an amount of time between the server actually registering your cast and when you can move. Same way you can cast a spell and then start moving and still have that spell go off if you time it right. Stopcast would just make it easier by eliminating the need to move. Do you see what we're talking about now?

FFXI had this as well, wherein a blm could begin casting a spell and, if they timed it right, cancel out and already be moving or readying another spell while the first one is still casting.

If you are dealing with a game that doesnt track casts and movement in real time like 14, 11, or old pre 2.3 WoW, stopcast lets you game the system. Or least it makes it much easier to.