Quote Originally Posted by Cilia View Post
I try to avoid taking my cues from previous games in the franchise, as while elements tend to be common I personally don't think entire plot points and themes should be reused. (Makes them seem lazy.)
Sure, because rejecting the overarching themes of self-love, free will, and mankind's inherent and unlimited potential that run through the entire series simply for the sake of being contrarian would make for a much better story. The themes were kind of the only thing tying together Final Fantasy games when they decided to go further out there (like FFVIII), and even the ever-polarizing Final Fantasy XIII knew better than to mess with that. Don't really feel like starting a fight over whether or not Final Fantasy XIV is being true to that or not, since there's ample evidence in both directions, just saying that Moogles and Chocobos and a fairly consistent set of summoned creatures is only the tiniest part of what Final Fantasy means to admittedly-overanalytical people like me.