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  1. #3
    Player
    Satyagrahi's Avatar
    Join Date
    Dec 2013
    Posts
    112
    Character
    Satya Beoulve
    World
    Midgardsormr
    Main Class
    Weaver Lv 90
    I'm sorry to be that guy who is a naysayer, but I have mixed feelings about this. I might be fine with it if the scope was limited, but I think that the skill required to be a top-tier crafter, includes management of risk. Building up enough of a Gil pool to be able to shrug off the loss of a few million Gil is part of a crafter's skillset. It's not just the skill of doing the actual synth that makes a good crafter, it's also having a mind for running your own personal crafting business. I'm not sure it's a good thing to make crafting easier, but they do certainly need to improve gathering favors, which they most surely will. The reason 2-stars are so pricy at the moment, is because of the cost of favor mats, as you probably know.

    Part of the crafting experience is also learning from other crafters. If you don't follow mythrie or ash on yourube, you need to. Watching them is better than an in-game simulator--they show you EXACTLY what to do with new crafting content, shortly after it is released. Anyone can follow their vids.

    But yes, I hear you--that first synth or two is VERY nerve-racking! That is always the case. In order to help crafters like yourself wanting to dive into top-tier crafting, maybe instead of a simulator, they could offer a buff, purchased once per week through scrips or something, that gives you a 5-minute period where reclaim has a 100% chance of returning your materials to your inventory. That way, there is no risk, but instead of being a simulation, you actually get to KEEP your successful synth and feel awesome Soon you will be wondering what you were even worried about.
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    Last edited by Satyagrahi; 10-23-2015 at 08:29 PM.