When a party member uses a ranged Limit Break, from your point of view, there is a blue rectangle shaped reticule that shows the direction and radius of the LB. The player executing the ranged Limit Break, however, does not see this effect. Therefore, it is difficult as a BRD or MCH to gauge if the targets are within the effect range of the LB. My question is, why add this effect if it can only be seen by party members, and not the user? Can it be changed to a cone? If not, can the player place this rectangle? Maybe make it so when the LB button is pressed, the player is rooted in place with a rectangular reticule emanating from the front of their character, and moving your character spins them around, so they can direct the beam to hit the intended targets.