Quote Originally Posted by BruceyBruceyBangBang View Post
This is not my intention to say anyone in the community is wrong in this. I'm a little more testy when someone who more than likely will sit on their ass the whole time and not contribute to testing chimes in when they don't even have a place to do so.

Testing gets difficult for me in some ways because I get incredibly overwhelmed when I just deal with numbers. Which is kind of silly for a person who is dealing with something such as damage formulas. However, in my disability I've learned to take them [the numbers] and make visual objects of what I'm looking at in either scale or order and try to make sense of them in really odd ways. If that makes any sense to you, I don't know, but that's why I take so long. So, I actually get a lot of help mathematically through a friend of mine. In the past, I have been wrong here and there in my theories, but I have a strong feeling this is how it works.

I think maybe putting my theory out there for another to read and be curious about and test is a good thing. I certainly am not here to first anything. I'd just like people who are interested in how these stats work to be on track and know the proper times to use STR and the proper times to use ATK. If someone can beat me to it, that would be magnificent. Case closed and everyone is happy.
It seems like you do realize what you got yourself into (I know I didn't at first lol). In no way did I mean to discourage you from testing, rather I hope to save people from wasting effort by being up front with what the community would look for to accept test data in general. Of course we will look at what you have and make the most of it constructively. It really is a high bar to meet. The intensity of my message was directed more towards the Dev team, that they spare us from having to spend months of our personal time breaking down the algorithms. Say Matsui, got the funds to hire a W2 contractor?