Results 1 to 10 of 120

Thread: Stats And You!

Dev. Posts

Hybrid View

  1. #1
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deus View Post
    To OP, thanks for doing your tests, the results were compelling. Please update the main post to reflect that (at least for R50) higher tier stats increase by 1.0 due to a 4.0 increase in the corresponding core stat. Please see my test thread and/or blog for details:

    [dev1144] Effect of Core Stats on Skills Explained. Devs, We Need Answers Please

    Deus Diabolus' Blog
    Had actually already added that in (about at the same time you posted funnily enough); it's asterisked just before the recap (just now made it easier to see). Going to try and find some gear for my 30THM that offers a +4 or possibly 4 +1 pieces to INT, PIE or MND to see if it is in fact +4 for every 1 no matter the level or perhaps starting after a certain point. I can confirm like you that at 50 +4 adds 1. I have another theory I'm working out but I'll wait to post anything on that for now, until I've tested it.

    Thanks for the research and links, I'll add them to OP for further reading!

    Edit1: As for the information regarding STR and Attack Power, I think there may be a slight misunderstanding between the phrasing of Attack Power stat and your actual attack.

    My personal thought is that adding STR will not raise the Attack Power stat. The equation likely is based on the target's VIT. Maybe adding STR to surpass the targets VIT will increase your minimum damage and Attack Power will increase your damage further after reaching that. Just a theory, will need some actual testing (feel free to test anyone, I may not be able to get to it right away). It would also make sense in regard to the reports coming in that adding STR outparses adding Attack Power. The closer you get to the targets VIT the more damage you'd do, once surpased it would likely plateau in which case adding attack power would be beneficial.

    Edit2: As for crafting, my theory is that tools that use STR/VIT/DEX use Craftsmanship to determine success rate and tools that use INT/MND/PIE use Magic Craftmanship to determine success rate. It's just a theory based on an educated guess with gear and optimal/required classes in relation to their tools but a dev response or even hint would be great.
    (0)
    Last edited by MartaDemireux; 10-28-2011 at 07:45 AM.