Quote Originally Posted by Rydin View Post
But DEX determines how often I block, and STR determines how much I block for, whether that is all damage or just partial damage.
Have you tested that, at all? Have you spent a second of your time on this or are you just posting about it? STR helps block rate at the moment, in 1.19a. I don't know that DEX doesn't because that's not how it has ever been and I'm not going to bother testing it, my STR+100 setup is giving good enough results for blocking across every monster.

Also you can't get non-partial blocks without stoneskin or deflection. It won't happen no matter how much you raise whatever stat you think helps it.

Besides, Bayohne said that STR was only attack power, he didn't say anything about it boosting your shield mitigation, which is why I asked him in my first post. The only thing he thinks he left off was physical evasion, which would be DEX.

Quote Originally Posted by Rydin
Saying that it shouldn't be based off of Dex because we only have 190 dex points is a moot point without knowing the formula.
They can scale it however they want, they can boost GLA's DEX all they want, as long as it works. At the moment, 220 STR (natural GLA50) will get you about 5% block rate against a lv. 55 doblyn, self preservation ups this to 10% I guess. 300 STR will put you up to about 27~30% block rate against a lv. 55 doblyn. I have seen vast improvements from using high STR on every single type of monster, leves, Tarbh, Uraeus, stronghold trash and bosses, everything, and my DEX hasn't moved a single point. My assumption is that currently you'll need to have about 350 or more STR or whatever they change shield block rate to in the future to adequately mitigate an HNM caliber monster (rank 60~66).

This may all change in 1.2, especially with merits and the new jewelry stats. All of the dev posts seem like they are talking about the future anyways, even though they just redid the stat system. Still, all three mitigation techniques shouldn't be governed by the same stat.