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Thread: Stats And You!

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  1. #11
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Stufoo View Post
    There is absolutely no way that in 1.19a that only DEX is block rate. Pumping STR (Like +85~100 over natural STR) will improve your blocking by a large amount, even against lv.58~60s. My DEX hasn't moved an inch and I am noticing differences of up to 30-40% block rate, all other conditions equal.

    If it is intended to be DEX, why? Why would they intend to have DEX do six things while STR only does one or two? Why have such low natural DEX on the only class that's intended to use a shield?

    STR should be blocking rate, VIT should be parry, and DEX should be evade.

    Can we get a comment on what makes our shields mitigate more damage when we do manage to block (outside of the shield stat itself and the +5 from sentinel's trousers)? Non-deflection-buffed blocks are just pitiful. (Side-question: Are they ever going to fix Aegis Boon not showing the monster's attack animation when we block with it up? It has never, ever worked right.)

    Thanks Bayohne.


    It is easily seen the intention of these stat is the change to make them worth something for everybody. Dev team not like people to build class by focus just 1-2 attribute so they want people to spread point more or decrease some part to increase some part. STR is for doing damage! so it is favor stat to people eventho it only do one thing. it is the most expensive.

    Look at materia chart, that is also confirm that SE want people to spread attribute out.

    (0)
    Last edited by Alise; 10-22-2011 at 11:13 AM.

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