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  1. #1
    Community Rep Bayohne's Avatar
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    In regards to the questions of "how much STR do I need to increase my attack?" and "Well, in FFXI this is how it worked!" type of comments; FINAL FANTASY XIV works entirely differently and doesn't use the same system where (for example) 2STR = 1 attack. STR+ X is used to calculate your damage output so you won't see a change in other parameters by simply adding on more STR.
    (37)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Player
    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
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    Quote Originally Posted by Bayohne View Post
    In regards to the questions of "how much STR do I need to increase my attack?" and "Well, in FFXI this is how it worked!" type of comments; FINAL FANTASY XIV works entirely differently and doesn't use the same system where (for example) 2STR = 1 attack. STR+ X is used to calculate your damage output so you won't see a change in other parameters by simply adding on more STR.
    Whoa! This is such an unexpected info! o_o But then we still have the question...so what does it do?

    If attack power adds attack power and STR adds...attack power (like was said by triary), then what's the difference? In the end, is it like FFXI? STR increasing damage window cap and Attack power increasing damage output?

    The info is still confusing...
    (2)

  3. #3
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Quote Originally Posted by Lienn View Post
    Whoa! This is such an unexpected info! o_o But then we still have the question...so what does it do?

    If attack power adds attack power and STR adds...attack power (like was said by triary), then what's the difference? In the end, is it like FFXI? STR increasing damage window cap and Attack power increasing damage output?

    The info is still confusing...
    It's likely that str adjusts your damage curve, while attack power is the potential range on that curve.
    (0)

  4. #4
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    Quote Originally Posted by Bayohne View Post
    In regards to the questions of "how much STR do I need to increase my attack?" and "Well, in FFXI this is how it worked!" type of comments; FINAL FANTASY XIV works entirely differently and doesn't use the same system where (for example) 2STR = 1 attack. STR+ X is used to calculate your damage output so you won't see a change in other parameters by simply adding on more STR.
    Well hopefully in 1.20 we will see them when getting said stats together and actually see a physical change in attack power in the attributes page. Also maybe a post that better explains how this work so we aren't left in the dark.
    (0)

  5. #5
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    Quote Originally Posted by Bayohne View Post
    In regards to the questions of "how much STR do I need to increase my attack?" and "Well, in FFXI this is how it worked!" type of comments; FINAL FANTASY XIV works entirely differently and doesn't use the same system where (for example) 2STR = 1 attack. STR+ X is used to calculate your damage output so you won't see a change in other parameters by simply adding on more STR.
    So if I understand this correctly, you're telling us that STR is directly used in the damage calculations, rather than boosting some other stat that is used in turn.

    Do I understand that right?
    (0)

  6. #6
    Player
    MartaDemireux's Avatar
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    Hiraeth Petrichor
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    Quote Originally Posted by Alhanelem View Post
    So if I understand this correctly, you're telling us that STR is directly used in the damage calculations, rather than boosting some other stat that is used in turn.

    Do I understand that right?
    That's how I understand it as well. Just edited my post above, was that how you were thinking as well?
    (0)

  7. #7
    Player
    Frein's Avatar
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    Frein Mannis
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    Ragnarok
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    Arcanist Lv 50
    Quote Originally Posted by Alhanelem View Post
    So if I understand this correctly, you're telling us that STR is directly used in the damage calculations, rather than boosting some other stat that is used in turn.

    Do I understand that right?
    There are two ways to interpret Bayohne's post.

    1) The damage formula is like this: Damage Dealt = STR + [rest unknown]. If this is the case, each point of STR adds a flat 1 point of damage.

    2) The other (and I consider this more likely) possibility is that he was simply trying to explain that STR is not related to ATK the way it was in FFXI (2 STR would, in addition to its own effect, add 1 ATK). In this case we are no closer to understanding the damage formula and we should merely stop trying to spot changes in ATK when we add STR.
    (0)

  8. #8
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    Arximiro's Avatar
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    Arximiro Dragonheart
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    Sargatanas
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    Lancer Lv 50
    Quote Originally Posted by Bayohne View Post
    In regards to the questions of "how much STR do I need to increase my attack?" and "Well, in FFXI this is how it worked!" type of comments; FINAL FANTASY XIV works entirely differently and doesn't use the same system where (for example) 2STR = 1 attack. STR+ X is used to calculate your damage output so you won't see a change in other parameters by simply adding on more STR.
    Are you guys going to make us parse huge sample sizes to figure out what does exactly what again or are you going to tell us exactly? This is kinda getting ridiculous, we need more info than some vague 3 word description. Also, do wses have modifiers such as Str20% Vit20% etc, and if they do will you please include it somewhere on the Lodestone or in-game?

    This is info we want/need to know.
    (3)