I could use a few more myself.
Also they said the armory system would be great to have per job layouts a long time ago. That would also be helpful.
Also for all the people that say... it's not needed. It just doesn't effect you however the people that use what is available to them use it all.
As for having all gear sets on my hot bars, It helpful... in that any given day I login and normally play BRD as my main but after doing a few things for Tomes. I randomly pick a jobs to do things on to level them.
Crafting, Well 7 of the 8 jobs are switched often. because I craft all items needed to craft something from raw items I normally gather myself. so to craft a signal item, I sometimes need to craft 1-3 other items to craft the final item.


shared hotbars are parts of the ten hotbars, no matter how many bars you made them shared between classes, it's not gonna give you more than ten hotbars.



There's no way pvp actions, hunt stuff (I'm guessing just call macros?), or defensive healing all need their own hotbars. Putting dye and glamour on a hotbar doesn't even make it more convenient.
Echoing what others have said, you're just extremely inefficient with your hotbars.
When in doubt, assume sarcasm
Lol wut /10char


Sounds like you aren't being efficient. Arguments about heading DF on a hotbar are kind of ridiculous. It takes literally 1 second to open and that's on ps4.
neat little hotbar :3~
#1-3 = Understandable#1-3 = job skills
#4 = PvP skills, Teleport, Return, mounts
#5 = Chocobo Companion commands
#6 = PvP main action bar
#7 = Hunting main action bar
#8 = defensive healer action bar
#9 = Gear sets
#10 = Gear sets, Dye, Glamour, Marking for tank, PvP Profile, Gold Saucer, Party Finder.
#4 = Understandable
#5 = Doesn't exactly use up 10 action slots, but okay.
#6 = What?
#7 = What?
#8 = What?
#9 = Understandable
#10 = Some of this is understandable, but others (like PF) are another "What?" type of thing.
Can someone explain #6-8 for me? Namely in the case of #6, where you already have a bar for PvP skills, and there's only a few abilities at most that you might want to add to a hotkey that isn't in normal use in PvE.

You do realize you can make a macro that will literally change a single skill on a hotbar right? If you chain 10 of those commands together, you can have as many hotbars as you have macro slots (100).
I use these all the time as SMN and SCH to change the hotkeys for the 5 different types of pets.
/hotbar
USAGE:
/hotbar [subcommand]
→Edit and configure hotbar settings.
>>Subcommands
action "action name" [#1] [#2]
Set the specified action to slot [#2] in hotbar [#1]. If [#2] is omitted, the action will be set to the lowest-numbered slot available. If both [#1] and [#2] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered hotbar available. This applies to all of the following subcommands.
general "general action name" [#1] [#2]
Set the specified general action to slot [#2] in hotbar [#1].
item "item name" [#1] [#2]
Set the specified item to slot [#2] in hotbar [#1].
emote "emote name" [#1] [#2]
Set the specified emote to slot [#2] in hotbar [#1].
companion "companion action name" [#1] [#2]
Set the specified companion action to slot [#2] in hotbar [#1].
pet "action name" "pet name" [#1] [#2]
Set the specified pet action to slot [#2] in hotbar [#1].
minion "minion name" [#1] [#2]
Set the specified minion to slot [#2] in hotbar [#1].
mount "mount name" [#1] [#2]
Set the specified mount to slot [#2] in hotbar [#1].
enemysign "enemy sign name" [#1] [#2]
Set the specified enemy sign to slot [#2] in hotbar [#1].
waymark "waymark name" [#1] [#2]
Set the specified waymark to slot [#2] in hotbar [#1].
change [number]
Replace current hotbar with hotbar [number].
copy [class 1] [#1] [class 2] [#2]
Copy the contents of [class 1] hotbar [#1] to the [class 2] hotbar [#2].
The subcommand "current" can be used to specify your current class.
The subcommand "share" can be used instead of a class to specify your shared hotbar.
display [number] on
Display hotbar [number].
display [number] off
Hide hotbar [number].
display [number]
Toggle on/off hotbar [number].
share [number] on
Make hotbar [number] shared.
share [number] off
Unshare hotbar [number] and assign it to your current class/job.
share [number]
Toggle between on/off.
remove [#1] [#2]
Remove the action assigned to slot [#2] on hotbar [#1].
Replace [#2] with "all" to remove all actions from hotbar [#1]./crosshotbar
ALIASES:
/crosshotbar, /chotbar
USAGE:
/crosshotbar [subcommand]
→Edit and configure cross hotbar settings.
>>Subcommands
set "action name" [number] [slot name]
Set the specified action to [slot name] in cross hotbar [number]. If [slot name] is omitted, the action will be set to the lowest-numbered slot available. If both [number] and [slot name] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered cross hotbar available. This applies to all of the following subcommands.
general "general action name" [number] [slot name]
Set the specified general action to [slot name] in cross hotbar [number].
item "item name" [number] [slot name]
Set the specified item to [slot name] in cross hotbar [number].
emote "emote name" [number] [slot name]
Set the specified emote to [slot name] in cross hotbar [number].
companion "companion action name" [number] [slot name]
Set the specified companion action to [slot name] in cross hotbar [number].
pet "action name" "pet name" [number] [slot name]
Set the specified pet action to [slot name] in cross hotbar [number].
minion "minion name" [number] [slot name]
Set the specified minion to [slot name] in cross hotbar [number].
mount "mount name" [number] [slot name]
Set the specified mount to [slot name] in cross hotbar [number].
enemysign "enemy sign name" [number] [slot name]
Set the specified enemy sign to [slot name] in cross hotbar [number].
waymark "waymark name" [number] [slot name]
Set the specified waymark to [slot name] in cross hotbar [number].
change [number]
Replace current cross hotbar with cross hotbar [number].
copy [class 1] [number 1] [class 2] [number 2]
Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].
The subcommand "current" can be used to specify your current class.
The subcommand "share" can be used instead of a class to specify your shared hotbar.
display [number] on
Display cross hotbar [number].
display [number] off
Hide cross hotbar [number].
display [number]
Toggle on/off cross hotbar [number].
share [number] on
Make cross hotbar [number] shared.
share [number] off
Unshare cross hotbar [number] and assign it to your current class/job.
share [number]
Toggle between on/off.
remove [number] [slot name]
Remove the action assigned to [slot name] on cross hotbar [number]. Replace [slot name] with "all" to remove all actions from cross hotbar [number].
>>Slot Names:
LT+← LDL (LD1)
RT+← RDL (RD1)
LT+↑ LDU (LD2)
RT+↑ RDU (RD2)
LT+→ LDR (LD3)
RT+→ RDR (RD3)
LT+↓ LDD (LD4)
RT+↓ RDD (RD4)
LT+X LAL (LA1)
RT+X RAL (RA1)
LT+Y LAU (LA2)
RT+Y RAU (RA2)
LT+A LAR (LA3)
RT+A RAR (RA3)
LT+B LAD (LA4)
RT+B RAD (RA4)
Last edited by Anova; 10-16-2015 at 05:50 AM.



shared slots don't overwrite the unshared slots of the same bar. So if you switch a bar between shared and unshared it will be like 2 bars.
With some changes you can put all needed gearsets into a single bar
http://forum.square-enix.com/ffxiv/t...=1#post3371224
Last edited by Felis; 10-16-2015 at 06:18 AM.
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