
Originally Posted by
Kosmos992k
Anyone who played White Knight Chronicles 1 & 2 on PS3 may remember that beyond the initial purchase, the game was free to play, but you had numerous tickets that you could buy to enhance your in-game XP, gold and gathering/drop rates, as well specific items to enable special gear for your 'knight', guilds, skins and of course a bazillion georama items. Now, White Knight was a good game, it fulfilled the need for a nearly turn based JRPG on the PS3 but also provided online multi-player similar to a true MMORPG. Like JRPGs in general it was quite the grindfest and there was a lot of incentive to purchase the various tickets to boost XP, Guild Rank points and gold.
An entire tier of additional content that was made for the game was cancelled outside of Japan, though no one knows why given that the game sold more or less as many copies outside Japan as it did inside Japan. Inevitably players found out (can't hide from the Internet), got angry and some, of course, left the game. In the end, SCEA/D3/Level 5 decided to kill the game outside Japan using the excuse that there was not enough revenue from the remaining players to justify keeping the game servers open. They were shut down in less than 2 years, leaving the remaining regular players in the lurch, and feeling very bitter towards the publishers (less so to the developer).