I second the glamour log. It would work similarly to the crafting logs. It has a list of every item in the game. When you register gear, you get a checkmark next to the item. Registering consumes a glamour prism, and binds the actual gear to you. When you outgrow it, just toss it and the item stays checked off on your log.
Bearskin condoms.
New inventary system guildwars-like.
Get rid of pvp and spend those resources in more trials xD.
Oh, and rational gear progresion. No more nonsense of implementing first the 8 man ilvl 210 raid to implement 5 months later a 24 man ilvl 200 raid.
I woud love an MMO with some horizontal progresion, no instances and other things, but, that's not what FF XIV is. FF XIV is a theme park, and for theme parks vertical progresion is , in my opinion, the way to go.
From a new players perspective(15~ days played, currently lvl 56)
Keep in mind that I may open some already answered wounds, especially because I've not "giten gud" yet.
Aethernet portal names on map:
There are alot of new names, and it got confusing really fast. After teleporting to a place dosens of time, eventually it will be remembered, but adding a small nametag when for example hovering over a aethernet portal would be nice.
Enable mounting in cities:
I get that this may not be seemed as a nessesary change, due that there are portals all over the cities. It would be pretty chill.
Keep mounted when interacting with npc's:
Would be awesome if we didnt have to dismount just to say "Hi.".
Option to off the "Ability not ready"-Sound:
I like to spam ability buttons before they are off cd, and the sound it makes it not a very pleasing one.
That said, this game is AWESOME!![]()
platforming puzzles.
I don't think anyone can stop me anymore, except for god"...
An apartment system within cities so that housing is not totally exclusive to the obscenely rich. Can be implemented like Guild Rooms are now, but you know...in the #$%@ing cities.
Materia being reworked to be used on everything, but with more interesting effects. Obtaining Materia is still a RNG lottery of binding, but the grades you receive is actually consistent with that you are actually breaking down, and effects range from useful (like +5 Healing or something) to simply appearance (Turns DRK's abilities from swirls of of darkness to swirls of...light? Or something).
Decent servers and decent budget so the things players want can actually get implemented instead of SE hiding behind the "servers can't handle it" trout. Maybe then we can start talking about adressing the actual problems of the gameplay.
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