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  1. #91
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    Horizontal endgame content.
    YES

    Also the end of accuracy - if my Assize miss one more time... ARGH

    NEW jobs with base classes. They discarded classes for no reason (lazyness of creating a short storyline for each class?)
    (4)

  2. #92
    Player
    ArcMoon's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    31
    Character
    Rain Legend
    World
    Faerie
    Main Class
    Dragoon Lv 55
    A full blown wardrobe system, like every other MMORPG I've played has. Best one I've experienced: LOTRO's.
    (3)

  3. #93
    Player
    Krazymagic's Avatar
    Join Date
    Nov 2014
    Posts
    143
    Character
    Krazy Magic
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    New type of end game content, aside from raiding. Ive had my years of running raids and even leading raid guilds, but I just dont feel as interested in signing up for mandatory 3 day per week raids. Some days I may feel like raiding then another I may not. I dont want to turn the game into a chore or checklist. Currently, if you dont really raid much, there isnt much incentive to continue pushing your character's gear. Id like to see some additional end game content of some kind, or some kind of additional advancement to give incentive. Give me a reason to keep grinding my duty finder at end game.
    (1)

  4. #94
    Player
    Souleater13's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Revan Darkblade
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    1. Take out cross class skills and add a system that allows you to add traits or modify skill functions. Each job would have their own pool to choose from and could only have a certain number active at a time.

    2. more interesting gear stats
    (1)

  5. #95
    Player
    Jinglybell's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Myori Mittens
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Besieged or campaign like battles (ffxi), horizontal progression with gear that has stats like ice magic +3% damage or something.



    also the favors system mhahaha

    Edit oh and remove wanderers minuet and buff bard or at least fix it so you can use your dot procs when the animation pops up or something instead of the clunky crap we have now.
    (1)
    Last edited by Jinglybell; 11-04-2015 at 05:45 AM.

  6. #96
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Tackle box
    Glamour album
    The ability to use companion while waiting for DF
    A 3rd free retainer
    Cool down reset on wipe
    A full-featured parser
    Spells that don't miss for WHM (e.g. SCH's Bios or AST's Combusts)
    The ability to chat in LS/FC in pvp
    The ability to teleport while in combat again
    Tell/friend request block filters
    Separate Au Ra horns from face options
    PvP that uses arbitrarily formed teams, rather than GC-specific teams
    More inventory space for rings (we have 2, so they eat up space quickly)
    Quick synth on old master recipes
    (4)
    Last edited by CGMidlander; 11-04-2015 at 04:38 AM.

  7. #97
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    I agree with everyone saying Horizontal Progression.
    (2)

  8. #98
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    I see a lot of people mentioning more interesting gear stats, specifically PROC based things. Kind of like how wow has trinkets that have really good procs... Where you get a 10 second 1000 boost to attack power or something like that....

    But I have to ask why? Do you really want the game to be more RNG based than it is. I can just hear it now... "Damn, we would have had that last 1% but my ring wouldn't proc."

    I'm all for more interesting gear stats, but I sincerely hope they don't make them RNG based. We already have some RNG on certain class abilities, and that alone sucks. Factored on top of boss mechanics having elements of RNG where you just get unlucky and die in 1 second.
    (1)
    Last edited by Ryios; 11-04-2015 at 04:46 AM.

  9. #99
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Horizontal progression
    (1)

  10. #100
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ryios View Post
    I see a lot of people mentioning more interesting gear stats, specifically PROC based things. Kind of like how wow has trinkets that have really good procs... Where you get a 10 second 1000 boost to attack power or something like that....

    But I have to ask why? Do you really want the game to be more RNG based than it is. I can just hear it now... "Damn, we would have had that last 1% but my ring wouldn't proc."

    I'm all for more interesting gear stats, but I sincerely hope they don't make them RNG based. We already have some RNG on certain class abilities, and that alone sucks. Factored on top of boss mechanics having elements of RNG where you just get unlucky and die in 1 second.
    I'm pretty sure most of us who want more interesting stats want it more akin to FFXI's than WoW's. Not everything they could add in RNG-based. I mean, even TERA has some interesting stats.
    (1)

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