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  1. #1
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nomad-phx View Post
    Did you switch because you wanted to or because your group felt the "first month world progression fever" allllllll the other groups had? Because as it stands now the timeframe for pld to be "useless" is over, now the only time you NEED a war/drk is if your dps aren't fully utilizing their 200 set.
    Do make note though : when 3.2 arrives and the NEXT Savage raid content arrives... the same thing will happen, unless something changes. Looking at the possible Paladin buffs in 3.1 along with a slightly different direction that favors higher tank damage in encounters and less extreme dps checks.

    If 3.2 arrives and the balance hasnt shifted, Paladins will be shunted to the wayside on the early progression exactly like they have been in 3.0. For many that wont matter but for any groups wanting to push the second instance of Alex hard on release, DRK/WAR is probably going to be the go-to again unless the designers change philosophy.
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  2. #2
    Player
    Ralvenom's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    199
    Character
    Ralvenom Mahlfusant
    World
    Exodus
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kabooa View Post
    FF14 crafting is interactive WoW crafting. Don't try to oversell it. Better crafting systems in MMOs have existed that completely blow it out of the water.
    It's much better than WoW crafting. WoW crafting could easily be maxed out in 30 minutes, provided you had the mats. And those "better" systems are usually overly complex and painful. FF14 strikes a good balance between the 2.

    Quote Originally Posted by Sapphidia View Post
    If 3.2 arrives and the balance hasnt shifted, Paladins will be shunted to the wayside on the early progression exactly like they have been in 3.0. For many that wont matter but for any groups wanting to push the second instance of Alex hard on release, DRK/WAR is probably going to be the go-to again unless the designers change philosophy.
    There is some talk that the devs are going to make Alex Pt. 2 have more physical dmg. I think they realize that having (mostly) magical dmg kind of screwed over PLD hard.
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