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  1. #1
    Player
    Tyla_Esmeraude's Avatar
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    Aug 2013
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    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    OP you should just really ignore the comments some people in this community make. You know how they are, any type of suggestion that involves making the game a better experience is replied with the "You want another FFXI" bandwagon or the rather old excuse of having no time because work and family that has no relation of making the game feel more like a Final Fantasy and not like every other generic MMO out there. I don't know what it is that they have to make their comments be known in every single thread like this. Perhaps they feel threatened that SE might actually listen and make this game a better experience for all players rather than just part of it. People like you and me are the type that really love games for what they are capable of being and not just because they are a source of entertainment. We love the craftsmanship behind and we view games in a deeper way. There is a lot of people in the playerbase who think the same way we do. I loved FFXI even with its faults (and I aknowledge them, I don't defend it blindly), it gave the player a great experience and that's how it kept people for a long 10 years. 14, in comparison, while I think it's beautifully crafted, it's missing a soul. Nowhere in my time of playing 11 I ever felt like quitting the game, but here, only 2 years in and I already considered quitting many times and many other people feel the same way.

    There is also misinformation in those comments, like the one stating FFXIV 1.0 failed because it was hardcore. Not the first time it's been clarified in other threads. We all know why it failed and it wasn't because it was super hardcore. Hint: unfinished product. Does it really need to feel like Final Fantasy? Well of course, that's why it's called Final Fantasy XIV and not something else, so yes, it should. Even with all the jobs and monsters in the lore, it still doesn't feel like Final Fantasy, because it feels like just any other generic MMO out there precisely because they copied everything from other games. FF14 is not its own game (more like a blender mix from other games with no identity of its own) and it honestly doesn't give its own feeling. That's one of the reasons people have quit since 2.0.

    OP, people like you and me look for the best interest of the franchise as a whole and not just ourselves. We want the game to prosper. I completely understand you. The first Final Fantasy wouldn't have given us a great experience that made the series popular if it hadn't been crafted with so much love that it had an identity and soul of its own. It would've been just another Dragon Quest copy at the time and people wouldn't have taken it seriously. While it took elements from DQ they worked on them as a base and added their own so they came up with something that had its own feeling and identity.

    I actually encourage people with the same mindset to keep on posting your thoughts and suggest a change. Better to have tried even if failed than stay silent and regret having done nothing later. I've just learned to ignore same old comments and arguments from the people on the other side on the fence, since when we have tried to reason with them they just completely defend the game blindly with misinformed arguments, always attacking FFXI even if it is not mentioned at all and come up with other arguments with no real substance when one confronts them about the faults and end just attacking you with a "no, you" type of comments. Edit: Ah forgot to add, the "if you don't like it, leave" type of comments, too. Just ignore and keep on sharing your thoughts, you are never going to change their stance, just like they will never change yours, even if they try to shut you up and censor you with what I mentioned earlier in this paragraph.

    To finalize, yes Fire should heal Ifrit. :P
    (5)
    Last edited by Tyla_Esmeraude; 10-15-2015 at 02:03 AM.

  2. #2
    Player
    Nyghtmarerobu's Avatar
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    Aug 2013
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    Limsa
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    Liaysa Sineos
    World
    Siren
    Main Class
    Samurai Lv 100
    Comments are out of order...

    Quote Originally Posted by Tyla_Esmeraude View Post
    You know how they are, any type of suggestion that involves making the game a better experience is replied with the "You want another FFXI" bandwagon
    I didn't start this, but if your gonna compare the two games, then expect arguments from the other side using it as a comparison as well.

    Quote Originally Posted by Tyla_Esmeraude View Post
    Perhaps they feel threatened that SE might actually listen and make this game a better experience for all players rather than just part of it.
    I don't feel threatened by this at all. Is it not better to cater to the majority of people rather than the minority?

    Quote Originally Posted by Tyla_Esmeraude View Post
    Nowhere in my time of playing 11 I ever felt like quitting the game, but here, only 2 years in and I already considered quitting many times and many other people feel the same way.
    I would say this is more due to lack of content rather than disliking the game as a whole.I find people get bored more easily. 11 Had a lot of side content, and a lot of time sink in it. It was hard to quit because you always had a lot left to do, and just not enough time to do it.

    Quote Originally Posted by Tyla_Esmeraude View Post
    14, in comparison, while I think it's beautifully crafted, it's missing a soul.
    I would beg to differ. I Feel like its been made with just as much love and care as any older Final Fantasy game. I fail to believe that you don't think this game has a soul, but maybe you're not looking at the bigger picture. I log in and see a world brimming with life. People taking on quests and exploring a world full of wonders.

    Quote Originally Posted by Tyla_Esmeraude View Post
    Does it really need to feel like Final Fantasy? Well of course, that's why it's called Final Fantasy XIV and not something else, so yes, it should.
    Yeah, it should feel like a Final Fantasy, but I don't know what you're looking for to make it feel that way. I think it has enough to be called Final Fantasy. Every game made with the title has had recurring themes, and this game is no different.

    Quote Originally Posted by Tyla_Esmeraude View Post
    OP, people like you and me look for the best interest of the franchise as a whole and not just ourselves. We want the game to prosper.
    And you're saying we don't want the same goals? I want the game to do well, and be around for a long time to come. But changing the game, and losing people that already love the game, is that fair or right?
    (3)
    Last edited by Nyghtmarerobu; 10-15-2015 at 02:52 AM. Reason: Character limit / spelling

  3. #3
    Player
    Yaichiro's Avatar
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    Jan 2014
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    Yaichiro Shimo
    World
    Odin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nyghtmarerobu View Post
    But changing the game, and losing people that already love the game, is that fair or right?
    But people are leaving. Have you wondered why they always talk about "registered" accounts rather than subscribed? It's simple, because the player base is thinning with every month. Yoshida himself admitted that people return only for the first few weeks of new patches.

    The expansion too didn't help much. In fact I feel betrayed with it since I quitted the game during the initial release of patch 2.3 and returned for the expansion. When I payed for the expansion which was more expensive than the ARR copy I got in December 2013, I expected an extreme overhaul of the game with airships and stuff being involved in battle but guess what I literally bought a "big" patch not an expansion.
    (2)

  4. #4
    Player
    Iromi's Avatar
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    Gridania
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    Tilla Eversong
    World
    Siren
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    Marauder Lv 50
    Quote Originally Posted by Yaichiro View Post
    snip
    I can't tell you how many people have said this, but its exactly true. The expansion seems like nothing but a big patch. It didn't change much of anything or introduce anything new...and as a result people are leaving. I remember when Yoshida said something like oh, its okay to take a break and come back...well, people dont seem to be coming back anymore. Everyone I know could care less about 3.1 and have no intentions of coming back.
    (1)

  5. #5
    Player
    Nyghtmarerobu's Avatar
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    Limsa
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    Liaysa Sineos
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    Siren
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    Samurai Lv 100
    Quote Originally Posted by Yaichiro View Post
    The expansion too didn't help much. In fact I feel betrayed with it since I quitted the game during the initial release of patch 2.3 and returned for the expansion. When I payed for the expansion which was more expensive than the ARR copy I got in December 2013, I expected an extreme overhaul of the game with airships and stuff being involved in battle but guess what I literally bought a "big" patch not an expansion.
    Could you clarify what about the expansion you didn't like? Cause I can list what they added with quite a bit of ease. An Expansion is meant to add new features to exsisting things, which it did, not only add to the battle/crafting/gathering classes (some are good and some are bad, but thats off topic), but also add brand new features (flying being the big one). We all had expectations on what we wanted out of the expansion, and I'm sorry yours wasn't fufilled, but I think they did a fine job with giving us new content or addiing onto the exsisting content. Lets remember, Heavensward isn't over, and this isn't really a big point, because its not with the initial release of the xpac, there will be more to come.
    (1)

  6. #6
    Player
    Saphirro's Avatar
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    Sep 2015
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    31
    Character
    Eevee Saphirra
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Nyghtmarerobu View Post
    Lets remember, Heavensward isn't over, and this isn't really a big point, because its not with the initial release of the xpac, there will be more to come.
    It was content u paid for, so expectations are higher than for the free patches. Heavensward inst over, maybe for me or you or next guy but how many pple left 4 ever ? There will be more to come for who ? For how long ? One week ? one month ? Than what ? Most of my FC have all at lvl 60, 205+ ilvl they log in do daily and leave. Awesome. Next we can take Alexander raid (if we can actually call it raid). 4 bosses? Nothing extra, most of that "raid" is just DPS check. Sorry but even ravana have more mechanics.Loot system is something new but to be honest its terrible. You have to farm chest 4 weeks in static 8man, and dont to mention if you now buy 200ilvl chest u have practically nothing to loot from last boss. No trash. What to do as lvl 60? None care already about Rank A sometimes not even about Rank S. The only thing u are doing now is just spending time in casino or farming glamour eq.

    Now you have biiiiiig amount of MMORPGs whats so special about FFXIV ? Why to choose it ? Thats the question. If you have 2 breads that looks same just another package which you choose ? OFC cheaper.

    TL;DR yes Heavensward was pretty much paid fail.
    (0)
    Last edited by Saphirro; 10-15-2015 at 06:06 AM.

  7. #7
    Player
    karateorangutang's Avatar
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    Oct 2013
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    Ul'dah
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    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Saphirro View Post
    snip
    Just throwing it out there, but I'll agree that the game isn't really inclined to the hardcore raiding community. That's also not the primary customer of the game. I would be willing to bet that if you looked at the population most people are still under i180 and a good chunk of them are still working on getting to 60.

    The game hasn't been focused around the endgame raiding scene since it's re-release as far as I can see.
    (1)

  8. #8
    Player
    Saphirro's Avatar
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    Sep 2015
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    Eevee Saphirra
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by karateorangutang View Post
    Just throwing it out there, but I'll agree that the game isn't really inclined to the hardcore raiding community. That's also not the primary customer of the game. I would be willing to bet that if you looked at the population most people are still under i180 and a good chunk of them are still working on getting to 60.

    The game hasn't been focused around the endgame raiding scene since it's re-release as far as I can see.
    probably but if you look back you had few good raids, that were for free. Most of players are under i180 because a lot of old players left. The only thing that keed old players is end-game content and sorry 4 bosses rly isnt end game content. Since this game is PvE oriented and PvP isnt really something to be thrilled for, the SE should start thinking about old players, not just about new.
    (0)

  9. #9
    Player
    Nyghtmarerobu's Avatar
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    Limsa
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    Character
    Liaysa Sineos
    World
    Siren
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Saphirro View Post
    TL;DR yes Heavensward was pretty much paid fail.
    Do you really believe this? We got a ton of things..

    - Flying
    - Level cap increase
    - New Playable Race
    - 3 New jobs
    - 5 new zones, 8 if you count ishgard and idyllshire
    - 8 new dungeouns
    - Entire New story
    - 1 new raid
    - 2 new trials, and 2 extreme versions of those (which are also primals)
    - expanded abilitys for battle classes, crafters and gatherer's
    - Specialists for crafters
    - Collectables for crafters and gatherers
    - 1 new PvP map
    - airship exploration
    - New hunt marks
    - New Triple Triad Cards
    - Unsyncing old content

    And these are just major points, but if you limit yourself to just a few things, I can see why you'd feel like you paid for trash. But that is not my problem, nor is it the developers fault that you can't find more things in the game you enjoy.

    http://na.finalfantasyxiv.com/lodest...98c204c6199e5a - 3.0 Patch notes.
    (1)
    Last edited by Nyghtmarerobu; 10-15-2015 at 09:37 AM. Reason: charatcer Limit

  10. #10
    Player
    Saphirro's Avatar
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    Sep 2015
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    Eevee Saphirra
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Nyghtmarerobu View Post
    Do you really believe this? We got a ton of things..

    - Flying
    - Level cap increase
    - New Playable Race
    - 3 New jobs
    - 5 new zones, 8 if you count ishgard and idyllshire
    - 8 new dungeouns
    - Entire New story
    - 1 new raid
    - 2 new trials, and 2 extreme versions of those (which are also primals)
    - expanded abilitys for battle classes, crafters and gatherer's
    - Specialists for crafters
    - Collectables for crafters and gatherers
    - 1 new PvP map
    - airship exploration
    - New hunt marks
    - New Triple Triad Cards
    - Unsyncing old content

    And these are just major points, but if you limit yourself to just a few things, I can see why you'd feel like you paid for trash. But that is not my problem, nor is it the developers fault that you can't find more things in the game you enjoy.

    http://na.finalfantasyxiv.com/lodest...98c204c6199e5a - 3.0 Patch notes.
    Flying - something new in mmo games
    lvl cap increase - something new for expansions all over the world
    3 new jobs - at least some improvement
    5 new zones - the only difference there is few new npc and flying otherwise recycling of old database
    new story - most of players play this game for end game content so yes i take it as + but not mandatory to game
    1 new raid - u calling it raid ? i think i was clear in my previous post
    2 new trials - that are more challenging than raid with lower ilvl. Why?
    new abilities - ofc you have new lvl cap
    specialist for crafters - not very useful for end game content but yes you got something to do for a week
    Collectables for crafters and gatherers - again something new in mmo worlds
    PvP - is actually some1 playing PvP ? coz its empty
    airship - finally something original
    hunt - none bother with that
    cards - most of us play this game not because of cards
    unsyncing old content - yes finally after years of requests we had to pay for this option

    and i can continue. So yes it was paid fail. You get nothing extra for 40euros, pretty much as was mentioned above by others, no end game content. So yes for 5 months of no contents is overpaid nothing. As i said above why pple should buy this when they can buy other mmo that includes all above and includes normal end game content?
    (1)

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