Quote Originally Posted by DarkmoonVael View Post
Final Fantasy entries have always changed their own in game rules and lore per entry in the series. Same with 14, it has developed its own set of rules and lore within the Final Fantasy Universe.
But it never changed element damage/resist in all the series. Ofc they will have to think way around for some dmg classes. Or they will have to change rotation. No big deal, SE should first think about core aspects of FF.

I dont agree with your statement "BLM would be useless vs ifrit" since it would take extra dmg from ice/water attacks. Lets say 200% dmg with infinite mp would be op. VS shiva 3stacks of AF + 200% damage would give you enough to swap your stance to regen mp and swap back to deal dmg again. There is no issue in adding small filler spells that use non aspected spells from other classes - ACN ruin.