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  1. #1
    Player
    Spartacus_Owen's Avatar
    Join Date
    Nov 2013
    Posts
    18
    Character
    Spartacus Owen
    World
    Hyperion
    Main Class
    Goldsmith Lv 52
    Another thing about this game which is just terrible to people who actually play and work for the gear is look at the new 24 man raid the Void Ark you have be 175 to enter..... ok so which means its going to drop 190+ gear same on par with alexander..... also the raid will be like all the others no challenge what so ever they hand people in this game candy all the time. Nothing at all to work towards.. No sense of self accomplishment that makes MMO's fun. That in my opinion is the worst part of this game. They keep making it easier and easier. This game has nothing special look at the Zeta's they should be incredibly long to get time consuming you hardly see them around but fantasize when you do. They made them even easier to get know you can get them in 3 weeks or less. Nothing to it.
    (0)
    Last edited by Spartacus_Owen; 10-16-2015 at 09:35 AM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,940
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Spartacus_Owen View Post
    Another thing about this game which is just terrible to people who actually play and work for the gear is look at the new 24 man raid the Void Ark you have be 175 to enter..... ok so which means its going to drop 190+ gear same on par with alexander..... also the raid will be like all the others no challenge what so ever they hand people in this game candy all the time. Nothing at all to work towards.. No sense of self accomplishment that makes MMO's fun. That in my opinion is the worst part of this game. They keep making it easier and easier. This game has nothing special look at the Zeta's they should be incredibly long to get time consuming you hardly see them around but fantasize when you do. They made them even easier to get know you can get them in 3 weeks or less. Nothing to it.
    Yet to those who did do Savage, and are by now mostly in the process of gearing out their alts (yay multiple jobs one one character, very Final Fantasy, right), this is one of the few chances for horizontal gearing, supplementing esoteric expenditure or filling in the 'never-drop' gaps.

    As for the Zetas, I'm quite glad they're finally down to a 'mere' month or less of light daily grinding. Partly because they're no longer relevant, but mostly because what you might see as a challenge -- pooling countless hours into something -- I see as sometimes even detracting from the actual challenges of the game, i.e. something that is actually difficult, individually, to do (like Savage content). I understand that commitment, as shown in time sinks, can be rewarding in itself, but "easy" in this case isn't as opposed to "difficult", only "long" or "painful".
    (0)

  3. #3
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Spartacus_Owen View Post
    Another thing about this game which is just terrible to people who actually play and work for the gear is look at the new 24 man raid the Void Ark you have be 175 to enter..... ok so which means its going to drop 190+ gear same on par with alexander..... also the raid will be like all the others no challenge what so ever they hand people in this game candy all the time. Nothing at all to work towards.. No sense of self accomplishment that makes MMO's fun. That in my opinion is the worst part of this game. They keep making it easier and easier. This game has nothing special look at the Zeta's they should be incredibly long to get time consuming you hardly see them around but fantasize when you do. They made them even easier to get know you can get them in 3 weeks or less. Nothing to it.
    I think those of us who are working on savage alexander would really disagree with your statement about nothing is challenging. What content are you basing this off? Have you been into savage alexander at all?

    Trying working towards all of the i170 HQ crafted gear for your crafters and see if that feels like an achievement after you get it. (Gating behind this has been terribly designed, but thats another issues).

    If you did the zeta before the nerfs, it was indeed a long task to undertake. But they eased it over time. I see nothing wrong with this. People can get things first and have it for a long time before those who dont want to put as much effort into it. I really dont see the problem with easing the content so others can catch up and enjoy it. I find the attitude that only a few people should be able to have certain things to be very weird and self fulfilling. In terms of weapons, its has always been the raid weapon which was the one that required skill to get, the relic requiring time and patience.

    I am an end game raider, have been for a long long time and i see no issue what-so-ever with things being eased over time so more people can have access to them. This includes raids, relics, crafting and gathering.
    (2)

  4. #4
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,364
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    See, that is your problem - you're only thinking of the game through the prism of a hardcore, endgame focused player. That type of player, believe it or not, are actually not the sort of player whom Yoshi is on record as saying are the main audience they were aiming for with this game - it is actually the casual, mainstream, 'never played a MMO before' type of player which this game was really aiming for. Like or not, that is the design brief for this game and SE are sticking to it. So once again, I state this game simply is not meant for you, as it will never satisfy your tastes in games.

    That does not make SE wrong for doing so or mean your opinion is wrong either, it's just how things are. SE are not going to change the fundamental nature or direction for this game.
    (3)

  5. #5
    Player
    Spartacus_Owen's Avatar
    Join Date
    Nov 2013
    Posts
    18
    Character
    Spartacus Owen
    World
    Hyperion
    Main Class
    Goldsmith Lv 52
    The most generic response if you don't like it stop playing. Gotta love it
    (0)

  6. #6
    Player
    Xenni's Avatar
    Join Date
    Oct 2015
    Posts
    1
    Character
    Xenni Lihzel
    World
    Brynhildr
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Spartacus_Owen View Post
    The most generic response if you don't like it stop playing. Gotta love it
    The most generic response of a troll: Discredit people's responses by nitpicking one paragraph while balantly ignoring all the other facts in the whole response. Gotta love it
    (5)

  7. #7
    Player
    Lainmyst's Avatar
    Join Date
    Sep 2013
    Location
    Federal Way, WA
    Posts
    213
    Character
    Ania Tichy
    World
    Faerie
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Spartacus_Owen View Post
    The most generic response if you don't like it stop playing. Gotta love it
    On face value yes, but as for your thread you were presenting ideas to improve the game, that's a positive. The person I responded back to I see so often in these and other forums for other games. Constantly complaining, no real solution outside of stuff they know SE will never do and basically saying this is a horrible non original game. To that I will say again, why keep playing and paying for it if you hate it so much? I know that my post was a bit off topic but mainly was responding to everyone that was using this thread to trash the game with no real offer for improvement.

    That said I prefer to get back to the topic. I did play FFXI for 6 years and off and on for about 2 more. There are things I do miss from that game but would never work these days sadly. I loved the very unique job system. And every new job they did add was very unique. Also good parties were so much fun due to the required strategy and fully working together. We used weapon skills that used attack skills using the elements that would work of another party members attack ability, even if it was just a XP leveling party. Some of those fights were quite epic. But everything in FFXI was unique too what was the first ever Final Fantasy MMO. Up till then and since then all have been single player both loved and hated. I do miss the fact that FFXI while requiring good gear for the higher end content was not a dungeon grind to get that gear. Arche Age kind of reminds me of that. You can get crafted gear or make it yourself for end game content. You can get some good gear from dungeons but it is not a forced dungeon grind. FFXI was like that also, though a lot of the top gear was crafted and sold in the market place, or by doing end game content. None of the end game content were what we know of as dungeons or raids.

    The new hunts for NM and HNMs in 3.1 look to be a move in the right direction depending on what drops from those outside of just seals. I know SE is trying to make a unique MMO experience over time that is it's own special Final Fantasy game not just re-visting old games. I would like to see them do some forward thinking instead.
    (1)
    Last edited by Lainmyst; 10-17-2015 at 08:27 AM.

  8. #8
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I do feel like I'm playing a Final Fantasy but:

    1. This game lacks strategy, having scripted rotations is boring.
    2. Horizontal progression is a serious problem. Please implement.
    3. Elemental charts. I don't agree with the reasons it was scraped and I will never agree, they discarded a whole system just because "raids".
    4. More branching jobs from current classes. Or scrap classes altogether. Having only one job from a class is pretty boring.
    (3)

  9. #9
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Getting back on topic, things I would like to see in the future:

    More events/raids based on previous FF games.
    -Chaos Temple (gear to resemble FF1/3/5 jobs)
    -Castle Pandaemonium (gear that resembles Amano's depictions of FF2 characters i.e. Minwu for SCH/WHM/WHM, Firion for PLD/DRK/WAR, Leon for DRG, etc.
    -Final Fantasy Tactics themed equipment (AST could get Time Mage or Oracle equipment, WAR can get Squire, PLD gets Knight SCH can get Arithmetician) These must have capes!!!!
    (1)

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