~ OP of this quote was Luxley.What is with your "I don't like this, so to hell with everyone else" attitude? Take your own advice: why don't YOU grow up and learn how to use and read the redesigned map, which by the way, will be much IMPROVED--that's the point of the REDESIGN. Something obviously did not mesh with the map design when the game was launched, and it still isn't working. You think new people are gonna be PUMPED UP when they start out in The Black Shroud and look at the map they have to deal with? No, they're gonna be like "Screw this" and hang out in LL and Ul'dah instead, unless they're a masochist like me.
In response...I am grown up. That's why I have no trouble navigating through The Black Shroud and using the map to do so when necessary. I understand everyone's concerns and I realize that I am in the minority. However, reading the map for The Black Shroud is 10000% times easier than reading the maps for Yuhtunga and Yhoator Jungles on FFXI. If you played XI, I'm sure you know what I mean. It isn't difficult at all to navigate around The Black Shroud. I don't understand why people are complaining so much about it. My biggest complaint is that camps are so far away from each other and if I have leves for one camp in The Black Shroud and leves for another camp in the Black Shroud the camps are usually all the way across the map from each other. With the addition of Chocobos this has become less burdensome and less time consuming and doesn't bother me as much.
As far as The Black Shroud's map being a little overwhelming.... this shouldn't discourage players. This should encourage them to want to learn to navigate the area and become as familiar with it, and how to navigate it, as possible. It is absolutely essential that every player be able to read their maps correctly. In my opinion, the map for The Black Shroud is VERY easy to understand. The upper levels and paths to them are bright green while the lower level is a darker shade of green. Not too difficult to understand. Either way it doesn't matter as the redesigns are gonna happen either way and I have faith that SE's redesigned maps will be just as good, if not better (hopefully better), than the current maps and terrain designs.